michael5188
MrSimm
michael5188

Honestly I think that’s all it comes down to. Do the characters and the world draw you in. For me I didn’t care about Deacon or the world (all the camps and whatnot), so then all the traversal and missions just felt bland and repetitive to me. But I can see how if you get into the story it can pull you in.

Ah yes, Days Gone. The most overrated “underrated” game ever made.

Whenever I see figurines like this the only thing I can think of is oh that’s just another thing I’ll have to dust.

This just seems like another perfect case for difficulty options for players (even in the sense of an implemented save feature and nothing else changed). I know some people enjoy that tension that no saving and the possibility of losing progress adds. And I know for many of those people having a save feature

I completely agree. I also don’t think the author had bad intentions, and is probably, to some degree, venting here. (understandable) But the desire for more diversity in games could have been spoken about without diminishing the effort to get other types of representation in games.

Particularly for an on-rails game, where you’d think they could push the graphics further.

Been waiting for my life to calm down a bit to buy this game and really soak it up. Now I’m thinking I’ll wait for all the updates to release, since I know me and I likely won’t replay all of it it to experience them.

I’ve always thought 3d Sonic games should be borrowing much more from racing games than from Mario or platformers.  F-zero feels more like Sonic should than Mario 64.

That’s basically how I feel. I could never get into Sonic as a kid. I’d get so excited going fast, and then boom, randomly hit something and lose all my rings and have a clunky jump around depressing moment. It just never clicked with me..

Now playing

This is an amazing feat, and as somone who hasn’t played Dreams I’m not sure of its limitations but I’m sure being familiar with it would make this all the more impressive.

There’s never been a game I’ve wanted to play so much before, and yet not wanted to play so much before.  I’m almost positive once I get a handle on it I’ll absolutely love it, but boy is it dense and confusing..

I would absolutely love to explore Wakanda as well, with the different tribes having distinct feels and quest lines. Such interesting world building with a lot to dive into.

Quick disclaimer: I do think it’s remarkable what they’ve done with updates and honestly feel at this point they’d be in the right to charge for them. So congratulations to the team.

So glad Chomet is on this list. Easily my favorite animation director. The Illusionist is a masterpiece. (Amazing soundtrack as well if you just want to listen to something)

I couldn’t agree more. I coompletely understand finding RDR2 too tedious or slow paced, but the entirety of the world and attention to detail and amazing animation and lighting made my immersion in that game unlike any other open world experience I’ve had. Having the actions animated, like cutting herbs or skinning

Kind of an aside, but that cover for Collier’s magazine is amazing.

The “on-call” practice is the worst. I haven’t worked fast food but I had it in retail, and it basically means you can’t plan anything for the day cause you don’t know if you’ll be working or not.

Haha Yeah kind of scary looking. Wish they went either full Mario, and just gave him his exact face with a mask, or made it more of an obvious costume that you could wear. (with the clothes and just the fake mustache). Right now it’s an odd middle ground.

Love this podcast! And anyone who loves this should definitely check out radiolab.