meteora3255
meteora3255
meteora3255

The EA Sports brand doesn't do as much for them here because they took a year off. Anyone who wants a basketball game had to get 2K12 and I imagine that game would have converted many who won't easily go back to EA after the failure of Elite and missing a year. If EA even wants me to take a look at their game they

There are some camera options in My Player mode that can get you closer to the action. That coupled with My Player's expectation of some basketball knowledge would get closer than anything else out there.

I have never bought an HD re-release of a game I already own. However some of the games I missed out on the first time around that I was able to play thanks to modern HD re-releases include Beyond Good & Evil, Resident Evil 4, Metal Gear Solid 2/3, Crysis and God of War 1/2 just to name a few.

I remember as a kid that was the first game I used a debug code for because I just could not beat the Hakuna Matata level before you become an adult. I went back and played it when I was in college a few years ago and blew through it like it was nothing.

Tetris (and most other puzzle games) say hello.

They have certainly been down, but they are still high enough to justify a yearly release cycle. CoD games dwarf Madden in sales, Madden 12 did something around 3 million from what I found while MW3 did 6.5 million in the first day. They could lose half of their sales and still more than justify the cycle.

I think the one thing everyone seems to underrate when discussing difficulty is just how much we have trained our brains to get in that gamer mindset. We know to talk to every NPC, search and search again every nook and cranny, use every item on anything that looks even slightly suspicious and so many other skills and

I actually liked DA2's story because it felt more believable than most. Instead of starting as a prisoner/amnesia/recently resurrected/etc. and finding out you are the chosen one it was a more humble you need to get to safety and try and make a life in a new town. Along the way everyone you meet is doing the same,

But really.

I loved L.A. Noire for giving you the option after 3 failures. I hate hate hate RockStar's shooting and driving controls but really enjoyed the dialog, investigation and interrogation stuff from L.A. Noire. I just wish I didn't have to fail three times to get the option.

Passion doesn't dictate how well you do your job. If I am a better writer (or programmer or artist or composer and so on) than you it doesn't matter how much passion you have, I can still do a better job.

I thought the scripted writing in DA2 was better than in Origins. I also felt something about all the characters in DA2. I may not have liked them all but they all elicited some kind of emotion from me, which is more than I can say about most of the party from Origins. Sure some of the dialog choices were odd, such as

There was a different one though, Sledgehammer Games was rumored to be working on some third-person shooter/action/adventure Call of Duty game before they got put onto MW3 development.

You are right, no one at Infinity Ward had passion for their game. BioWare doesn't care at all about Mass Effect nor does anyone at RockStar or Bethesda or Blizzard. Publishers make those business decisions, 99% of the time the people actually making the game don't have a say in any of that stuff.

Hey, read the pre-level text. Those missions are clearly taking place in different generic Middle East countries and towns.

It probably was tacked on at the last minute. That doesn't say anything about the quality of a game being developed from the ground up as a third-person shooter however.

They can do it in perpetuity forever and ever. It has more changed from game to game than Madden and Madden sure doesn't seem to do poorly simply rehashing the same game with minor changes and a new roster.

I don't know that we can objectively say games are any easier/harder than they used to be. For the most part gamers have grown up with the medium and we have simply become better gamers. We remember the games from the past being harder because as kids we were worse at video games.

It is Nintendo for two reasons: First I know I will enjoy their core games. I have yet to play a Zelda/Mario/Metroid etc. game developed by Nintendo (so that doesn't count stuff like Other M, but also leaves out the fantastic Oracle series) that I haven't gotten enjoyment out of. There are a few I liked less than

OMG they look kind of the same. Don't let this guy see Battlefield 3 and Modern Warfare 3 side by side.