metalmouth
metalmouth
metalmouth

The ones that are playable are far too easy. On the other end of the spectrum, you have missions asking you to test launch clamps on the Mun.

Ah, resorting to ad hominems already? Shame.

You're now merely spouting "what ifs," insulting me, and have moved the goalposts of this discussion to suit your ends. I'll not waste time making any further responses to you, as it's clear you're inimical to rational discussion at this point in time.

And, you'll note I made no claims to the contrary. I offered my opinions, but did not "demand" that Squad do anything, nor did I complain about how long they've taken. You should likely actually read what I'm posting, instead of just spouting at me angrily because I don't agree with you and your gospel of perfection.

Thanks for playing internet cold reader. I'm glad you can ascertain my skills at my place of work from a post, and then get so much wrong afterwards that it's funny.

KSP is not powered by multiple engines *at all.* It's a number of modules tacked onto the Unity engine.

While it is true that one cannot tweak the same

Do notice the fact that Max, the producer of KSP, has stated in the AMA he did the other day that they will likely be going through version numbers faster now (otherwise we'd be waiting almost three decades before KSP was finished.) Furthermore, as a software developer myself, I'd rather not have some random on the

Genesis simply could do things that Nintendon't.

The contract I entered into with Squad when I purchased KSP stated that I would get a finished product. I am indeed entitled to that. I also have the right to offer my criticisms. Especially since, according the KSP's new producer, he "listens to, and values the opinions of the community when making decisions,"

Entitlement - the fact of having a right to something.

I do have a right to something. I, as a consumer, have a right to this title upon release. I also have a right to offer my criticisms (as do you,) on their poor work ethic, and to voice my concerns on the fact that they have been unable to finish a single feature

Your reading comprehension needs work. Just because I played it when it was free does not mean I didn't pay for it when it went commercial.

Furthermore, is it "entitled" to want a developer to actually finish the features of a game you paid for? Especially since they're features they themselves have called incomplete?

I've been playing KSP since it was free, thanks. Do us all a favor and stop trying to cold-read people over the internet.

Contracts are an unfinished mess right now, with impossible objectives and descriptions that read like bad spam emails, and offer far too much cash for far too little effort. Meanwhile, they haven't touched biomes, making science only playable within the Kerbin system, they have yet to rework the painful aerodynamics

Sure is a shame the devs won't finish actual features.

wow

Sure is a shame Squad doesn't listen to it's playerbase, and sucks at implementing features. Almost everything added in this update was done by somebody else as a mod, and was done better. And those mods were more feature-complete, as well. And those mods were also completed in a fraction of a time.

Yeah. Like fly spacecraft that *didn't* kill our interplanetary capability.

Yes and no. The Grass Sword had one key defect that could get in the way - it was tied deeply to Finn's moods, and could lose effectiveness easily. And, with Finn having a propensity to feel down on occasion, that could quickly become a huge impediment. That's not so say that his fighting ability might not have been

I dunno. A sword made from the blood of a Demon *is* pretty groovy.

Your argument makes literally no sense. This is like arguing that since Mike Henry has, in the past, voiced both a black man and a Hispanic woman, it's perfectly appropriate for him to dress up in the most stereotyped "gang banger" costume they could find for him and have him act like a stereotypical "gangsta" in a

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