After a few hours with it, it doesn’t really have a “movie stunt double” vibe. Like I said, it draws a lot of inspiration from the MCU films, but it’s not a deliberate aping.
After a few hours with it, it doesn’t really have a “movie stunt double” vibe. Like I said, it draws a lot of inspiration from the MCU films, but it’s not a deliberate aping.
This weekend I’ll be playing Marvel’s Guardians of the Galaxy. Five hours in, this game has been a real surprise. It could have been a quick cash-grab, a deliberate aping of the MCU films with the serial numbers filed off, but instead it’s a lovingly crafted action-adventure title that very much feels like its own…
Everything I’ve seen about this game makes it look like a visual feast. Now I’m not sure I’ll enjoy how it actually plays — particularly since I’m also playing through Tales of Arise at the moment, which seems to play similarly — but I’m willing to give it a shot just to give my eyeballs a treat.
Seconding this. It’s been broken for months.
I’ve always enjoyed his performances in whatever I saw him in. RIP.
I’m going to be taking it easy on video games this weekend. I’ll probably get in a couple of Deep Rock Galactic sessions with my co-op buddies. We’re currently doing the Halloween assignment. It ain’t easy, but the rewards are pretty good. I’m also going to take on the boss of the third realm in Tales of Arise and…
Door, featuring Shtell, SADoS, Oatley, and Grotto Dixon.
My suggestion: Facefuck!
This. Every time mercenary companies come up, I end up having to type “Academi (f.k.a. Blackwater)” so that people know what I’m talking about.
Christ, Kinja is a tire fire, and it keeps getting worse.
I’ve made some progress in Tales of Arise, coming up on what I believe is the boss of the third realm. I still feel like I’m waiting for the game to “show” itself. It still feels like I’m in the prologue, in a way. I think I just want the game to open itself up and feel like a grand adventure. I got that feeling from Z…
Paradise Killer was one of my favourite games of last year. It’s astonishing how well the game holds together narratively while giving you near-total freedom to navigate the island. It must have been a ridiculously difficult undertaking for the devs to fit it all together.
Aw, this is kind of a bummer. Beat Bobby Flay wasn’t exactly appointment television, but it was hella fun to watch what kind of stuff Flay would come up with.
I’ve got two games on the go right now: OPUS: Echo of Starsong; and Tales of Arise.
Yakuza 2 has you get in a fistfight with a tiger. Now that’s entertainment!
They did reverse course on Far Cry 6 and backtrack with a statement explicitly saying that the game was political. Of course, this doesn’t mean that the game is nuanced or intelligent about political topics, but at least Ubisoft seems to have recognized that pretending they’re making an apolitical murder simulator in…
The dedicated kick button is great. It never stops being fun to boot enemies off cliffs and watch them fall to their doom.
Kinja is a useless fucking piece of shit, and it’s the half the reason I barely hang out here anymore.
I plan to finish Deathloop this weekend. Aesthetically, tonally, and mechanically, this is the game of the year. The old-school blaxploitation-meets-retrofuture vibe is sublime. The game strikes the perfect balance between action-comedy and genuine thrills. And the moment-to-moment gameplay is fantastic: there’s no…
Yeah, I like the retro spy pastiche layered on top of modern tech. I’m just not finding the gameplay particularly engaging. But I don’t regret giving it a go; good co-op experiences are hard to find!