*sighs*
SET ME FREE
*sighs*
SET ME FREE
*breathes all the fucking way in*
I was shocked by the same thing when I first played Sonic Generations last year! It’s one of the few non-Game Pass games I now have on my XSX for that reason. Just a lot of light, breezy fun with some slick reimagined setpieces.
I picked up Sonic Generations during the Steam holiday sale on a lark and uh, holy shit. That game is crazy fun! Why don’t we bring it up more often when talking about good Sonic games? It deserves its high place on this list.
And everything is a remix anyway. The ‘original’ game cited in the article, Immortals, is a mashup of Greek mythology with mechanics from BotW and Ubisoft open world games (the article misuses the word ‘grok’ to describe this appropriation).
Didn’t realize how colonialist those movies are until I talked to non-Americans about those movies in college. The opening scene of Raiders aged real bad. Indy eventually realizes this, too, in Holy Grail, that he doesn’t have a right to take this stuff.
Technically, but its also not a game that leans on the IP either. Odds are low that the average consumer knows that Cyberpunk was a TTRPG back in the day.
I’ve spent £1.28 on a banana before....
“And everyone has the right to ignore them if they want to.”
Cultural consultants didn’t write the dialogue in Ghost of Tsushima, or design the gameplay mechanics that are based on the relevant cultural idiosyncrasies, but they did offer advice and opinions that helped make the world of the game more believable. You don’t need an architect to build the level, but it helps to…
If your goal is to create a city that is a reasonable simulation to immerse the player in your story, then you very much should have some architects in your employ. Either to consult or actually do the work. Do I think everything in the game world should be slavishly tied to architectural principles, not a chance. But…
why can’t you stand it if you don’t mind my asking
I was hoping you’d mention the Crusader Kings III ruler creator. There’s a user on Reddit making portraits of characters from TV shows. Here’s The Gang from It’s Always Sunny In Philadelphia:
And Last of Us Part 2 explores breakdowns in communication, the dangers of what is left unsaid, the extent to which we will commit to a lie in order to preserve our relationships, trauma, survivor’s guilt, ego death, and the ways in which we perceive our in-groups and out-groups, all within the framing of a…
Games don’t owe you anything, and don’t need to conform to your ideals.
Saying Last of Us Part 2 is just a “violence bad” game is like saying Mad Max Fury Road is just a “car chase cool” movie. So comically reductive, Jesus.
sure, and people can criticize them if they’re not happy with the choices developers make. it’s a two way street, mate.
The biggest disappointment of Cyberpunk is, ala Witcher, you get to have sex with every female but God forbid male V want to romance another male. Seriously when I tried to approach River he gets mad. This made me so pissed and I actually haven't played since lol. There is minimal freedom and its very linear.
I’ve talked to some people who were in love with it when they beat it, but liked it less and less as they thought about it afterwards... And the interesting this is multiple people described a sort of misattribution of arousal. Like, they knew they felt some kind of strong emotion after everything was over, and they…
Yeah, there’s a super diverse cast in what is otherwise strictly “accurate” (as in, observant of the social mores of the time) 1800's polite english society, with a Black queen, and many other Black characters as lords and ladies and in every level of society, and the show goes for several episodes without saying a…