meirtai
meirtai
meirtai

Yeah because when people think "Baldur's gate" they think "multiplayer". A company should stick to it's root when it's losing said root, after Mass effect 3 and Dragon age 2, can bioware really afford to spend resource developing a multiplayer component?

So having a multi player component to a series that's known exclusively for single player content, by a studio know exclusively for single player content, is higher priority than fixing a bug that prevent people from properly carrying over there single player file, in a single player focused game? So they needed more

Money is money, there nothing complicated in that. What was stopping bioware from using the money they used to hire the programmer that did the MP AI to instead hire a programmer to polish up the facial recognition? Was there no more programmer in the world who would be able to touch up the save import system?

Because programmer can only do one thing? And money cannot be used to hire different programmer?

That's still money and programmer that could have gone into making the main game.

Considering what's going on with elephant currently, that's not tragic, it's freaking blessing for them.

Last remnant is game full of really cool idea but equally full of incredibly dumb idea. Pretty much for every great concept there's an equally terrible one and they all end up canceling each others. I call it "corrupt a wish game" were every time a dev thought of a good idea an executive saddle the game with a bad

You know what? No. Blizzard don't make a new warcraft RTS. Make a new fucking IP for once, that IP can be an RTS in a magical fantasy setting if they want. But make a fucking new IP!

Well what's better? Have to seriously consider the skill of all your character AND your party composition or just your party composition?

Good design isn't what the player want, good design is what will make the game fun for the player.

That's what I'm saying, for a choice to be relevant, there need to be a reason to be pick one over the other. If both choice are just as viable, there's no choice involve, just pick one at random, might as well have the computer auto pick for you.

The choice can be different, but if there both equally useful there's no choice involved, there essentially the same, there's nothing interesting about choosing them. You need some choice to be better than the others so it's interesting to choose them. Without consequence for taking bad choice, there's no reason to

I think you underestimate trash choice. For choice to matter, there need to be trash choice, if all the choice are identical, then there's no choice. Personally I don't care if my character shoot ice or fire, if they both deal the same amount of damage it's not an interesting choice, the only things that matters here

You can feel like a complete badass and still have the game being hard, in fact it help. If I take out this insanely powerful enemy I feel like a badass, even if the fight was really hard.

Its new plus old, you can skip the tutorial segment, I think there's an option when you do new game, next to ironman.

I find x-com (talking about enemy unknown) deal with unit upgrade the best of all the tactics, most of the level your character gain you have to chose between one of two upgrade that will greatly modify how the character are played, there's few level so at first it seems like there's not much to the system, but the

Homeworld set the bar very high for single player focus space RTS game but I'm glad some people are ready to challenge it.

If someone is seriously considering dumbing themselves down to get a date, they don't have to worry, there already dumb! : )

BS, they know that if they release both at same time, most will just buy one version, by delaying the release there hoping people who were planning on buying the wii u one will buy the 3DS one and then buy the wii u one when it comes out.

Wouldn't have been much of a problem if it wasn't for other M, but that ship has sail and now I can't do anything but roll my eye.