mdfs
Nick
mdfs

One is violence in a video game.

Almost as if there’s a difference between playing a violent video game and threatening violence in real life (even as a joke).

Which is why they specify “non-accidental.” They want you to be able to team kill, but only because you screwed up.

I think there’s a bit more nuance there... it’s a bit of a false dichotomy.

“... PlayerUnknown to divulge a few personal views on violence, which, surprisingly for a third-person shooter developer, lean more toward pacifism.”