mctelinde
mctelinde
mctelinde

Don't forget that Sony has had this project going since before the Rift got funded.

The headset has a total of 6 tracking LEDs, like the move controller and DS4. I'm sure it provides a more accurate result.

I hear you loud and clear. I'm still trying to figure out how I'm going to pay off Infamous: Second Son before its release date this month, which is a must for me in this year's line up.

I agree with you that the AI in Uncharted is like this, and it's ridiculously frustrating. The enemy waves are unfair at times, and even considering this, I still really enjoy playing the Uncharted games. With that being said, I encourage you to give The Last of Us a try, because the AI, while not being revolutionary,

True story: One time, when I had 5 too many dirty martinis in Vegas, I got really sick and ralphed on about 3 sets of bed sheets from the hotel we were staying at, and that night I was demanding "wet water," which, to this day, I still do not know the true definition of.

The gameplay shown at E3 2012 was never presented as ps4 gameplay, especially since the ps4 wasn't even announced at that point. Now, the gameplay shown at E3 2013 was mentioned to be a ps4 build, and I think the game still looks at least that good, if not better.

Man, I'm a Sony fan myself and I agree Sony needs to bring some good first-party competition to the FPS realm.

You're right, your post here was rather innocent, and I wrongfully implied with my last bit in my comment that you were claiming the problem is isolated to the Sony crowd. My bad.

I think there's more to it than what you say. See, when you throw subtle troll bate remarks into your opinions of Sony and their respective entities (maybe you do this without realizing, I don't know), the hateful responses you receive should be expected, and independent of the platform or company, you're likely to

It seems that you are the one making assumptions. I never stated these issues weren't present, just that the technical issues found in Metro: Last Light, or the inconsistencies found in Outlast shouldn't be the only factors that go into judging a game as a whole. Yes, you're bringing these facts up as points of

self`-right′eous

adj.

I can see why you might say the gameplay is mediocre; Naughty Dog doesn't really do anything new for the genre, but what they do implement in The Last of Us is done well.

What part of the gameplay bothered you so much that you'd be perplexed by someone actually enjoying it? I thoroughly enjoyed it.

I can second that. The gunplay in TLoU isn't real solid, but I don't think it has to be because you don't quite rely on shooting enemies all of the time in the TLoU, whereas in Gears you do.

What did you not like about the gameplay?

Haha, Jesus Camp. That movie is crazy!

Lol, I guess I asked for that one.

"It looks like COD, moves like COD"

All Blu-Ray drives read DVD and CD discs. The issue with backwards compatibility isn't with the optical drive; rather, the issue is the chipset they're using in the Xbox One is x86-64, whereas the Xbox 360 processor was built with PowerPC architecture.

I'm not sure the windshield is a fair comparison between the two consoles' AA capabilities. If I had to guess, the cracked windshield is more of a texture than a bunch of small objects. Then again, I could also be talking bullshit on this one.