He has excellent taste in bullet casing buttons.
He has excellent taste in bullet casing buttons.
If you’re just using melee weapons, there is no lock-on feature. Just like in old MonHun titles, you’ve got to have good positioning and camera control. You can center the monster on your screen briefly, but it’s not a camera lock like in Dark Souls.
No, dude, that wasn’t constructive criticism. What you initially said actually struck me as pretty rude, correcting someone for such a minor infraction.
Either way, it strikes me as an unimportant error to bring up in a comments section like this.
Struck me as a typo, not misuse of the word “rise”. All you have to do to mix the two up is forget to press to “A” key.
Cue a bunch of idiots telling you “hurr durr Uganda isn’t a racist derp dee derp”, ignoring the fact that Uganda is a country with a majority black population, and making fun of the accent for the purpose of a joke is inherently appropriating said accent for a racist purpose.
Imitating a regional accent developed within a majority white population is not racist.
It does, however, mean the entire plot revolves around you, with no other major characters assisting you receiving any sort of depth beyond their paper-thin characterization. Since you’re a voiceless blob who’s destined to save the world, the writers didn’t really try to expand on the side stories of most secondary…
Calling it “complaining” does a disservice. It’s a pretty bad title for the video, but what HBG does in it is go in-depth into what made Fallout 3 so popular at launch, and why it should be criticized for how poorly it reflects on the franchise now.
A fair argument, and I realize my wording is sloppy. What I should have said was “the entire world doesn’t revolve around you in a game like Morrowind”. In Fallout 3 and 4, you’re a single person in a massive world, and yet every little thing you do have massive ramifications in spite of you being a single person. You…
Because they’re making role-playing games, but taking the role out of your hands. The appeal of games like Morrowind and Fallout NV lies in how they let you play damn near any kind of person you want: kind, snarky, boorish, violent, peaceful, reasonable, irratinal, etc.
I did say I appreciate the work they’re doing. But Fallout 3 is a deeply flawed game, and it should be recognized as such instead of being celebrated as something it isn’t. This isn’t just a case of me saying “I don’t like this thing why do you”, but rather “this is cool but the issues surrounding what they’re…
Thematically and narratively, you can (and should) compare the new Fallout games to each other. Aside from that, I agree.
Fallout 1 is the only game in the series where I’d argue it’s just world building at that point. First game in the series, rough start out of the gate.
You’re a “Chosen One” in the loosest sense of the term, and the story doesn’t revolve around you. Like in New Vegas, where your backstory is hardcoded as “ran packages for at least a while” (you could’ve been anything prior to that), your importance to the plot is betrayed by your status: you may have been the “Chosen…
As I said in another comment:
And then you’re plopped headfirst into a story that is only about how great you are and how you can save the world. That’s the main issue: even if you role-play as having been a trader, assassin, or even a warlord, as far as the game’s concerned, you are Skyrim’s savior.
Even I don’t bother with those guys. Fallout 3 is, when given a decent amount of analysis, simply not a very good RPG. You owe it to yourself to at least give those videos some of your time so you can see that.
I think the worst part of all is that you can’t be whoever you want in Bethesda games now. In Morrowind and Oblivion, you were just a person in the wrong place at the wrong time. Feasibly, your background wasn’t pre-defined and you could’ve been anyone before the story of the game began. Thus, you can build your…
It’s a video essay. You can just put it on in the background.