mattgerardi--disqus
Matt Gerardi
mattgerardi--disqus

Not as of yet. It appears the video passes through the dock via some sort of USB-C connection, so I suppose anything is possible. But believe me, the dock is just as portable as the console. It's like a little plastic taco shell that is basically hollow. It weighs nothing and there doesn't seem to be much reason to

It's definitely a real, modern capacitive touchscreen. The only thing I've used it for so far is inputting text (including in Zelda)

There's a day one update coming that adds a ton of stuff (down to the freaking SD card support). If that's something on the software side, hopefully it's addressed there, but I really have no idea.

HDMI only.

I have only experienced one serious framerate drop in Zelda so far. In a very very busy part of the map.

Yep. Same deal as some others have reported—left Joy-Con having occasional connectivity issues when being used wirelessly. Infrequently, it'll hang too long on an input or miss an input entirely. And it did desync once. It's gotten better over time, weirdly. A very odd problem.

I did play about 60 minutes of Zelda in bed and leave the console in sleep mode on my nightstand for the rest of the night. I'm pretty sure I lost very little battery when I picked it back up in the morning.

No idea. The symbol near the jack is just a pair of headphones, no mic. And the documentation I have just mentions headphones. But that doesn't mean it's impossible, I guess. Just not likely.

Like a portable battery that you'd charge a phone with? As long as you can run a USB-C cable from your Switch to the battery (whether with USB-C on the battery side or old school regular USB-A) you should be able to charge using it.

I haven't tested that yet. From what I've read on the console itself, when the Switch appears to "go dead," it's actually put into sleep mode and reserving a bit of battery power. So if you slap it into the dock or plug it into the wall at that point, than you should be fine. I'm not sure what happens if you let the

Here are my feelings on that, reposted from elsewhere in the comments: I'm still not a big fan of the horizontal Joy-Con experience. Again, I haven't been able to spend much time in that mode, since Zelda doesn't support it, but having played Snipperclips and Sonic Mania that way at a previous event, it was definitely

The casing makes it feel pretty beefy, like it would survive a spill or two, but it's definitely something I'm worried about dropping. The screen itself seems more solid than something like an iPhone, which is reassuring. It kind of reminds me of an Android tablet, like one of those old Kindle Fires or something. Less

I have no idea. I'm just talking out of my ass here, but that probably depends on the kind of tech that's inside them and what kind of licensing/patenting Nintendo holds over it. (Kinda like how you never saw third-party Xbox 360 controllers because Microsoft used a proprietary wireless technology for them.) Depending

That's a tricky question. As of now, I've seen one game, Bomberman, that supports up to 8 individual Joy-Con on a single Switch. Mario Kart 8 will support only four players, but I'm not sure what kind of configurations that'll encompass. I'm guessing you can have four individual Joy-Con, or possibly even a mix of

If you have the Joy-Con attached, super easy. If you don't you might have to make some contact with the tippy top of the screen.

I really like it. Very minimalist and clean. There's a little screenshot of the main menu embedded in this article. And yes, you can hit the home button and go to the menu without quitting a game. I'm not sure if you can, say, go into the store without quitting out of your game, since the store isn't yet accessible,

Yep, headphones up top. The headphone sound is a bit too quiet for my liking, honestly. But it sounds fine. And the internal speaker is pretty solid and about as muddy as you'd expect. It outputs through the back of the system.

If you're holding them vertically as two halves of a whole controller, which you'd do if you're playing something like Zelda, I've found them to be pretty comfortable. I actually really love just using them separately without the grip, with one controller in each hand and the freedom to move my arms around as much as

Hori is actually selling one. No joke.

I got a little more than 2.5 hours out of Zelda.