manticore416
Manticore416
manticore416

I think dismissing the critics viewpoints is ignorant and unnecessarily rude, even if you disagree with them. Many of the negative reviews I’d seen said that they don’t do a good job of introducing you to the lore (an example is Luke being introduced to world-building concepts alongside the viewer in Star Wars), the

If you’ve paid attention to what I’ve actually said, you’d see that I’m not complaining that the game is doing nothing new. I’m complaining that I haven’t seen something new in the footage yet, and hope that when more information comes out, I’ll see whatever I’m looking for. I’m not saying it will be bad; I’m saying

Not sure what that something new would be. I just want to see them do something beyond a throwback that makes it its own. All those things could be fun, but I want something that is uniquely Yooka-Laylee’s. Perhaps when we start getting more in-depth information on the game, I’ll be able to see what makes it special.

I guess “really good level design” is part of what I meant from unique. Everything we’ve seen here mechanics/platforming wise looks borrowed from other games. It’s supposed to be Banjo-inspired, but they’re borrowing from others, like with the mine cart level (how original). I have no problem with traditional

Hah. You talk about innovative and yet I’ve seen your comment more than mine. Most people seem psyched about this game. Heck, I was excited about it initially. I love 3D platformers. I want loads of great ones. But I also want them to be better than the ones I played 20 years ago.

If that’s the only thing you think Mario Galaxy brought to platformers, you either didn’t play it or don’t remember much. Originality comes in the design of the challenges, not just the mechanics. And yet here all we see is regular platforming, mine carts (which weren’t really a part of B-K), and what looks timed

I thought it looked dumb and to be honest I never thought it felt that good compared to Mario 64. It was always a lesser game.

New Super Mario Bros Wii had more originality than what I’m seeing here to be honest.

I’m sorry that hoping to see at least one thing new this game adds to the genre is too much to ask. This game is for gamers who don’t want any new experiences, apparently.

Yeah, but why settle for just more of what we had 20 years ago when there could be a blend of the familiar and the brand new? Maybe the game will surprise me when it comes out, but to me it doesn’t offer anything appealing outside of open 3D environments.

Yeah, actually. Did you not see Horizon Zero Dawn? That game was more than a year away and showed quite a bit of the game. Most game trailers for good, unique games show off what makes it good and unique. This game trailer showed off what made it adequate. Everything in this trailer has been done in Banjo or Mario

Wow. Those character noises when they’re talking are insufferable, and I don’t mind the ones in Zelda.

“attempting to impress by affecting greater importance, talent, culture, etc., than is actually possessed.”

Better to be average than to be a smug dick who looks down on others and berates them even when they cause no harm or offense to anyone.

You say pretentious; I say the general audiences are just getting used to better movies.

“Takes itself too seriously” typically means “tries to be profound but fails”.

Did you see Civil War? 90% of the comedy was in the airport fight scene. That movie went a long time between jokes. Certainly didn't have any slapstick that I remember.

I can tell you are good with words.

It’s not worth it. It could potentially be huge because the years have raised interest and expectation to some degree. But because it’s been so long, the game has to be brilliant and somewhat revolutionary, but also learning from more modern shooters (even while intentionally breaking off from them in significant

You start with your lead character fairly developed, typically, but other characters get changed a lot and quite often in ways that make some aspect of the storytelling or characterization of the lead protagonist stronger. You set out with a purpose of telling a story, usually focusing on a character, and that story