malloc
Malloc
malloc

This also seems like the most productive possible way that our conversations about identity tropes can happen. Nintendo designers want to come up with another Toad character, but don't feel like like investing much creative energy into it, so they do a pink palette swap, and presto, Toadette. But in using a rather

Should we make a fantasy game or a Warhammer tribute? Fuck it, let's just make both. Then add more dragons.

I agree about Gilneas being a railroad, but it's one I've played through a couple times, and enjoy it myself.

There's things about WoW that aren't as good, maybe, as they used to be - but I agree with this argument, completely. My only complaint is in some ways they've moved the needle a bit TOO far in the speed direction, which has taken away some of the exploration and poking around.

He's still not as bad as Attila, though. Because fuck Attila.

Welp, guess they're never getting married.

Aw. My grandma used to bring chickens and other critters in the house sometimes when they were sick.

This might even end up the other way around. Game development is a very dynamic process, where things are improved and defined further during the process. Such an improvement might be to cut stuff out. We call them corpses. Things, which were started and not finished, because the team realised is turns out to be not

The game industry as a whole needs people like you who can offer consumers the one thing no company with all the PR people in the world can deliver: transparency. Thank you for explaining this clearly without being condescending or patronizing.

Well put. You may feel that they didn't include enough content in the core game, but the existence of partially-built areas that may ultimately be part of the expansions does not mean "they cut out content to sell it to me again." They would still likely do this, even if there was twice as much content in the core

Also as another art monkey in the industry, you speak the truth. If this were reddits, I would upvote you. But reddit this is not.

I feel like this is common sense! People are kicking up such a fuss about finding content locked away and blah blah blah, but if you actually look at this 'content', most of its a bunch of unfinished rooms and roughly laid-out things. There's a few mobs around, but it always just seemed to me, that they were placed in

awesome post.

Nah, I think it's a sobering, much-needed glimpse at the realities of game development. As I touched upon in the post above, the phrase "on-disc DLC" makes a lot of people's skin crawl, even when there's no evidence that the developers intentionally held back content or did anything shady in any way.

Though that stuff does exist too.

As another person in the industry, this man/woman speaks truth.

Also, for what it's worth, the LGBT representation of April's landlady and her handy girlfriend fixing the pipes meant so much to me as a bi teen. It didn't feel token- their relationship felt really natural and they were some of the very first people you meet and some of the ones you were supposed to feel really