It is, as they say, SO fluffy.
... remember that Norton’s character was in bed with the Russian mob.
Meh. I’m not buying this game until the Time Cube DLC comes out.
Civilization worlds are neither spherical nor flat. They’re cylindrical.
To be fair, it does counter the obligatory ‘Chevy was a dick, and by was I mean is’ perspective that everyone else shares.
I wonder if Louie Anderson ever started making those big bucks as assistant manager?
They’ll miss a trick if the barber isn’t actually Ice Cube.
Partly (mostly?) because Pascal >>>>>>>>>>>>>>>>>>>>>> Olaf.
That marble reminds me of early-3D-game-era textures. The door, too.
... I mean, someone has to come in last, right?
Mike Flaherty did hate Alex. He said so.
Day-One DLC: The Manual ($19.95, press (A) to order)
You have a strange way of spelling “Berke Breathed”, but I’ll agree with the basic premise.
The “Cathy” sitcom aired for several years back in the 90s, when it was called “Caroline in the City”.
Paul Bettany was the robot. Paul Reiser was the player/coach of the Chiefs.
I mentioned that something wasn’t quite right about the look, and honestly, I’m struggling to put my finger on it. The pavements are slightly too squared, the roads too neat, too straight, and the colour is a bit off.
On the one hand, I found it hilarious as a teen when watching Doctor Who (classic era) and listening to the “Americans”. Nicola Bryant, just staahhhp.
It wasn’t just the visceral detail on the screen, it was the sound too. Not just the volume, but the surround-speaker positioning. Bullets zipped from front-right to rear-left. If the camera panned toward a sound, the audio panned too. The entire sequence is existentially horrifying; it’s also a masterpiece of cinema.