machiine-wars-galaxy
Machiine-Wars-Galaxy
machiine-wars-galaxy

No disrespect but you sound as though you are an inpatient gamer. The type that watches spoiler videos, looks up guides and secrets online. I get in Skyrim you didn’t have to because they literally put a destination marker on the map for every objective. ‘There is a hidden city somewhere to the North, retrieve my

Well different weapon types are better for different situations. The break system rewards players for best utilizing weapon matchups. All of the good weapons become easy to acquire eventually. I have three Great Frostblades just sitting in my inventory. Every now and then I swing through one just because I can.

Weapons later in the game last a good while. Most every enemy drops a weapon, so weapons are always cycling. Even with ten weapon slots I’m usually passing up weapons and abandoning them often. You can tell a lot about someones playstyle by what weapon types they have in their inventory.

Luthie isn’t good, Zero was “playing terrible”. LOL, and Marth is top-tier haha.

Those College kids are getting free tuition from credible Colleges. “Exploitative”, wtf??

I’m not saying I agree with it, but it has become common place for Caucasians to use that term. I’m trying to cope with it by viewing it as a triumph of integrating cultures.

Am I the only one thinking that this is a trailer for the animated series and not the video game?

I’d pick up Second Story again in a heartbeat. That game has more replay value than any other RPG I’ve played.

Second Story had an amazing soundtrack, an amazing cast of characters (a lot of characters), large, entire worlds to explore, beautiful backgrounds, a large level cap, an epic story, plenty of intimate, character developing scenarios outside of the main story. It’s been a long while since I’ve played it and I’m sure

It’s about how MMORPG’s are designed to be played: locally, with people you know.

V was the last ‘old style’ before the shift. Even VI was full of machines and more modern in a Victorian style. Nine was good. I do feel that Sakaguchi wanted it to be more though. So many of the characters in that game seemed as though they were meant to have specific sidequests that provided backstory that simply

There have been like, three game released since nine. Not really that “old” in comparison. It’s weird because Tabata claimed to draw a lot of inspiration from VI as far as what made it great. So far I’ve heard the character roster is very limited, and the game can be completed in 20 hours.... which would seem to mean

I did make a few mistakes thank you. Matsuno was involved for about 90% of the game’s development. It is only shrouded in mystery as to why Matsuno left Square so close to the game’s finished development. The official reason was due to stress-related illness; however, there is documented fact of executive meddling of

The director of FFT only directed XII up to the first opening scene/movie... He then left due to creative differences between himself and Square executives. I guess he wanted Basche to be the main protagonist and the suits told him it had to center around some 13-15 year old youth; he dropped the project and resigned

Yeah, but you would always pick up 2 or 3 on the way back, maybe get a little sidetracked even, but always immersive and fun.

As someone who has been playing subscription based games since Vanilla WOW, I’ll state that this option to pay is better. I’ll start by saying that the option to pay to win has always been in place. Player bases have been selling accounts since the days of Diablo 2 that i can remember. Not only accounts, but even

Yeah, its just too bad that after Burning Legion, Blizzard quit trying to make an immersive world and instead veered towards building a single player game. MMO’s are more just Massive Online games these days.

I get that characters in the Manga/Anime were Japanese; however, I personally never really thought about it. Yes, their names are obviously Japanese, but in the world of Ghost in the Shell where so many characters take the liberty of augmenting their personal appearance, why would the ethnicity of any one character be

This new rendition of the anime is actually following the original source manga very closely. So the artists really aren’t doing much interpretation as they are just copying it with cheap, literally inexpensive, 3D animations. I love Berserk, and used to aspire to be a 3D animator, but this is never how I foresaw the

Old comment I know, sorry. So we’ve been dabbling in 3D animation since FF VII released in 1997, when the Berserk anime was released, yet we can’t do it well at this point, according to you... No. We can animate with 3D imaging very well.