lunarworks
lunarworks
lunarworks

They missed a golden opportunity to go full vaporwave with this one.

Only if Montucky had that aesthetic before 1983.

This is one of the pure generation gaps for me.

Lovely quote from way back in 2012 in your linked review of Idiocracy:

*West* Germany had the help of US occupying forces, who had an interest in re-building Europe as a market for US-manufactured goods and as a buffer against communism. (East Germany, under Soviet occupation, just sort of shambled along until reunification.)

Lore. Fuck lore. The word has become some terrible form of geek currency.

Why Apple hasn’t been aiming at this, I don’t know. Apple TV runs a variant of iOS, so they immediately have tons of devs who can work on it. But, they just sit on it, never giving it much of a push.

It’s easier being an otaku because of the terrible economy.

Ikegami dropped their grudge? I wonder how much Nintendo paid them for the rights to the ROM.

What’s the point of preserving a game if it’s just gonna remain locked away forever? That’s just another form of non-existence.

May I introduce you to Wes Anderson?

The morph effect was stupidly popular in the ‘90s. I even dabbled in it on the computers that had dpaint in my school.

Only in BC.

“3) not possible in docked mode”

Why are you here?

That backlit LCD *destroyed* batteries, had terrible black levels and ghosting, and there weren’t displays at the time with the pixel density to be compact enough for two to fit in the form factor. VR headsets at the time were massive and cost thousands of dollars.

That top photo is definitely mid-century Canadian government architecture.

I’m pretty sure the very person who designed Pikachu just said it was a squirrel.

The biggest news out of this is that Excite is still a thing in Japan. I know Yahoo! is big there, but now I need to know if they still use Lycos or AltaVista.

Nothing, because I’m broke and don’t own a modern console!