lordgloom
lord gloom
lordgloom

They’re almost at 4 million now. Unlikely to reach 10, but 5 is possible.

I actually think the three villages are going to be at least as large and detailed as Dobuita. It’s 15 years later, and it turns out making explorable maps of that size is no biggie, in an era where the kind of big bucks spent on the original Shenmue goes towards games that have open worlds the size of an entire

Shenmue attracts irrational hate from troll and fedora types- like it brings out this unique shit talking mentality from people who couldn’t accept that it wasn’t a game with conventional pacing. the fact that it wasn’t a bad game brings out their contrarian smartass even more.

this is completely anecdotal and all that, but actual NASCAR fans i’ve met (i’m not one, i’m not white) have actually been really nice, compassionate people. All 2 of them.

she’s never going to have credibility though. that’s why she’s failing. she got in the wrong bidness.

man wasn’t she supposed to quit twitter? it’s gotta suck to be her agent/PR.

in a way it kind of makes it seem that yes, iggy does have to suck up to people with an established draw, because she’s not making it on her own (not at the level she’s aiming for)

how come some people just never learn not to talk like fucking idiots?

the answer is in kill bill volume 2.

there are times when it’s enjoyable. but there are too many issues with Vaughan’s character and his performance (the guy just isn’t very interesting) and I feel like I have no reason to care about the story. 2 episodes into season 1 and I was really hooked, and I wouldn’t chalk that entirely up to McCounaghey, there’s

i think maybe part of the reason season 2 sucks is because season 1 had a much more vague premise, while season 2 has a very detailed backstory, but it’s like that’s what’s weighing it down.

Colin Farrell isn’t dead.

yeah, this plus the development cycle originally went far beyond what was included in the first game. the engine and resources were supposed to power 4 or 5 games, and they would’ve reached profitability as the costs for each subsequent game went down. Shenmue is still perceived as ridiculously over budget partly

i don’t understand your grievances. games like Star Citizen were funded without publishers through kickstarter. that kind of thing is still happening.

i don’t think there are going to be any more Virtua Fighter games. and DOA fans stopped caring about that series when Itagaki left.

eh, i don’t know man, the original Shenmue (specifically the game engine) was ahead of its time and unprecedented in 1999.

shenmue is the very definition of a project that lacks backing and clout. Sony is providing minimal funding, and it’s pretty blatant that they’re hesitant to fund something that has passionate fans but doesn’t make money. the making money part is what may have changed with the advent of social media and all that, but

i suppose it’s not impossible that Lan Di would chase him back to Japan. YS has previously said that Ryo’s motivation later in the story isn’t revenge.

Eh, people kind of misconceive the budget and strategy. The 70 million budget wasn’t just for Shenmue 1 but for the game engine and resources for a projected long running series. The initial plan was for at least 4 or 5 games, so the initial investment went towards creating resources for a type of game play that

May as well emulate