logicality77
logicality77
logicality77

I bounced off 7R pretty hard too. It’s overcomplicated and tries to be everything to everyone: you’ve got you’re classic ATB menus, your stagger gauges from XIII and the obligatory melee combat of XV. I did best playing as Aerith and just keeping my distance. It’s also just full of weird little flaws. The fact that

I’d love for Persona 5 to have some competition in that dept.

I kinda just want a turned based JRPG that looks really pretty. 

The thing is, it’s possible for Final Fantasy to take the real-time combat route and still feel like an FF game (looking at XII and VII:Remake here). But all the previews I’ve seen for XVI don’t strike me as Final Fantasy at all.

The action game thing is a shame, because it’s pretty much a deal breaker for me. I’m just not that interested in action games, especially not from Final Fantasy--I want an RPG. That said, I hope a lot of other people are able to enjoy it. It’s not like I can’t just replay the old ones, after all.

I imagine they have metrics to back up their design shifts, but I can’t help but wonder at their strategy here. One of the linked articles has Yoshida mentioning that fans are distancing themselves from the franchise as it’s gone on, which seems to coincide with its move away from traditional JRPG mechanics in favor

People give it shit for the claim that Kojima said it’s the first “Strand Type Game” and it didn’t fit into any of their expectations - the need for people to be proven right for their presuppositions.

Honestly though, for better or worse, it does stand apart as quite unique for all the reasons you listed. At every

Re: “Walking Simulators”:

This. The sequel somehow seemed not to know what made the first game (and the *exceptional* expansion) resonate. I’d love Burning Shores to bring back that spark though. I thought they were going to build up to a vastly different third act once you went down into the basement with the Quen/CEO (think the surprise

I just thought Forbidden West was a very mediocre sequel narratively, with a few downright flat performances, but a name can indeed be a market influence. The initial glean was over for me by FW. Something about the pacing and the characters was just far less compelling to me in FW than ZD. 

Pretty much this. Devs/pubs estimate how many sales they’d lose by putting their game on a subscription service for x months, then use that estimate when negotiation the contract. No developer or publisher will make a deal if they don’t think it will benefit them.

Anytime someone says the graphics are going to be better on a switch game, my brain goes to “ok, what did you sacrifice for this?”  I find that after a few hours my appreciation for graphical quality falls away and performance better hold up.

The bar is so low for Nintendo 

I’d also argue that if this is blocked, effectively because people are worried about Call of Duty being on PlayStation, then Sony needs to start releasing titles on Xbox. The logic cuts both ways...

The same CDC dataset cited noted that 42% of Americans are obese, a number that doubled since 1990. Not overweight: obese. 2/3 of adult Americans are now overweight. But I’m sure I’m in for a lecture or my post will get deleted for noting this.

Corporate arrogance is not surprising, and even Yoshida is not immune to this. I get Elon Musk vibes from this guy, tbh.

Well, that’s one way to make me wait until it’s on PC Yoshi. He sure is saying a lot of stupid shit lately between that and trying to rationalize the absence of minorities with “muh real history.” Fame and money really does change people.

And what Sony still does? Fuck yes they should.

and one of its worst entries, the awful, stupidly named 2013 reboot, Tomb Raider.”

DMCA has its benefits but man does it get abused to hell and back. There needs to be more checks on companies like this that issue strikes in clear violation of fair use policies.