I used to have a terrible fear of rats and mice. Then I read this book - Joe the Barbarian. Haven’t looked at rats the same since, and I kind of kind of want one as a pet.
I used to have a terrible fear of rats and mice. Then I read this book - Joe the Barbarian. Haven’t looked at rats the same since, and I kind of kind of want one as a pet.
Man... remember when DC animation was always reliably good? Like, you’d want to own the movies because you knew they’d be worth seeing over again? Seems so long ago.
I live in Texas
This game looks so cool and so much fun, like the game I’ve wanted since I was a kid. And now it arrives, and I haven’t got enough money to afford it, enough time to invest playing it, or enough friends with said money and time to play with. My heart breaks.
Starred for FFVI. I will always star for FFVI references.
I’m torn. Classically, I have to say Final Fantasy VI. Every track has such movement to it, the melodies so perfectly matched to the characters and moments they represent. It’s full of peaks and valleys, and works as well with a full, booming orchestra as it does played quietly on a solo piano.
I’m always amazed at how much time I’ve logged into these games only to continue sucking so bad. You’d think that eventually I’d get good just by sheer repetition, but no. Maybe if I’d pick easier characters to be my favorites— Guile is one hard SOB to learn, man.
I’m right with you. I need the narrative to keep me invested and have never found an open world game where the central plot is strong enough to keep me focused and excited about moving forward. People say Witcher 3 hits that spot, but I have a hard time believing the hype.
You’re in good company with me. DA2 was my favorite of the series, also because of the deep, rich cast of characters. It fumbled in a couple spots, but I think it generally shows all the best parts of what makes the DA world so fun to explore.
I don’t know... in my experience, open world games are mostly about repetitive busywork. Collect this, craft that, go from here to there for me - the fun doesn’t seem to be about what you do but about what hijinks you get up to along the way. Which is fine if you like the sandbox, but I prefer my games to be very…
I’ve played Fallout 3, Oblivion & Skyrim, Witcher 2 (does that count?), Dragon Age Inquisition, LA Noire, GTA 4-5, and a handful more, and never once did I walk away feeling like they wouldn’t have been improved by a narrower, more focused and deeply explored experience.
Is... is it fair to say none? That this genre holds no appeal to me and its encroachment into games I used to enjoy (coughcoughDragonAgecough) has really frustrated me?
Ugh. That’s probably Steve. F* Steve.
Right, because we all know there’s only two options for female characters: hooker or nun. /s
I would sincerely love it, more than almost anything, if the Wonder Woman movie winds up being the singular piece of the DC Murderverse that doesn’t completely suck. Like, if this one movie turns out amazing in a sea of mediocrity and horror. It would make me so, so happy.
God bless you, Jman. You’re doing the Lord’s work.
I really want to believe this studio was named in honor of the C+C Music Factory.
Same. Now I just need the Hobbit trilogy to have a similar deal and I’ll be set!
Same. Now I just need the Hobbit trilogy to have a similar deal and I’ll be set!
The very issue at hand is that the intuitive pronunciation of gif is obviously not clear at all. If it were, this whole silly argument never would have become the meme it is. I take issue with your assumption that a majority automatically go for the soft G sound. It’s clear that a large number of people do indeed find…
...Touche.