Yeah but then I still have to pay $10 or $20 or whatever for the Yuffie DLC.
Yeah but then I still have to pay $10 or $20 or whatever for the Yuffie DLC.
If I got the game through PS+, the only way for me to get this “Intergrade” version is to buy either it or the original game for $60-$70, right? There’s no easy upgrade option for $20 or whatever.
This and the Violet Evergarden movie need to get home releases ASAP. Theaters just aren’t worth it yet.
I wasn’t aware that there were any wireless VR headsets, not counting those devices that are able to handle all their processing power in the headset itself.
Also notable is what isn’t there: two squishy glowing orbs. It looks like whatever tracking tech PSVR2 is going to use, it’s better than a camera tracking a ball.
I keep seeing games added to this service that I already have on other, non-Microsoft devices, that I bought back when PC ports weren’t even annouced. And these are usually massive RPGS like Dragon Quest and Octopath that I have no interest in starting from scratch.
Then Octopath won’t sway you, because it has truly garbage pacing even by JRPG standards (or at least the standards of a guy who played Dragon Quest XI for over 80 hours), even if literally every other aspect of it is phenomenal.
As someone not well-versed in Halo, what does this symbol represent in that game?
Alas, DOOM 2016 isn’t on Game Pass at the moment. Only Eternal.
I won’t get excited until I know for certain that the Elder Scrolls games can be downloaded on PC as actual programs with executables and not those terrible Windows Apps that can’t be modded at all. The blog post on Xbox’s website mentions mods, but I’ve had trouble enabling mods on the very few Game Pass games that…
xCloud would cost me more money per month than I’m paying for just for Game Pass PC, and would require a constant internet connection, when the places I usually play my Switch in handheld mode can’t reliably maintain a wi-fi signal. And I don’t want to use that much mobile data.
I am aware, I just thought that “publish” was the must succinct and accurate way to get across that Bethesda didn’t develop Prey the way they do Fallout and Elder Scrolls.
The way this is phrased makes it seem like Deathloop might be the last major Bethesda game to first release on a PS console—but that other games might come to other platforms later.
Most of the games that Bethesda publishes are ones that they don’t develop themselves. Id, MachineGames, and Arkane’s games are rarely anything other than extremely polished.
1080p, unlocked framerate, Vsync off unless I see tearing, Y-axis inverted if the game has a separate options menu for controllers, text size way up. If the game’s older, all graphics settings at max. If
Nothing wrong with this at all. If a game lets you turn gore off, chances are that it wasn’t that important anyway.
She already did a cover of “Fly me to the moon” that I think was released to promote 1.0:
It is for a similar reason that I have a good dozen or more Vita games in my PS library, despite having never owned a Vita.
The Switch’s dock isn’t just a video out thing, it adds a notable amount of power to the system. That’s why most games run slightly better when docked.
This is the first I’ve heard of someone having to physically appear in a movie to count as “starring” in it.