Yup. Time to sue kite and picnic basket manufacturers. :)
Yup. Time to sue kite and picnic basket manufacturers. :)
I’m betting that, other than all the people trying to rise up against the alleged issue, there aren’t that many people who think one way or the other about anyone else playing games on whatever difficulty they choose. The idea is probably made stronger by articles like this than it ever was by the number of people…
It was a great game, but not a great Assassin’s Creed game, if that makes sense. Edward just arbitrarily knew all the Assassin moves without any training and sort of became an Assassin, but 90% of the story is it not really giving a crap about the actual Assassin faction or anything. It’s like he’s accidentally an…
Destiny 2 has just been so lackluster so far. If the first game hadn’t existed, and this WAS the first game, it wouldn’t be SO bad, I guess. I could chalk it all up to “well, this is their first rodeo, so they’re working out the kinks.” But, at this point, kinks aside, even, it’s like the campaign just went through…
Ehh... sort of? The looks and combat didn’t really get me. Not in their fundamentals, at least. At first, I just thought the combat was a button-mashing nonsensical slashfest, but it turns out you actually have some very specific moves you can do by simply altering the directions you press during basic attacks. If…
Normally, I would say “Awww, well good on them. They didn’t do it right from the get-go, but at least they’re dedicated to making it better.” But we’ve already been through this with the first game, and they have an entire game (almost the same game) and 2+ years of experience with this to have gotten it better. How…
There’s nothing wrong with microtransactions. They’re just usually a horrendously crappy design/implementation. There’s not even anything wrong with loot boxes. It’s just a piddly idea that’s been done 7 billion times, and the majority of the gaming industry now thinks they should be in everything, or that they’re THE…