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I don't think I've ever seen a convincing video game kiss (it's in the video, I'm not just being weird :D). It might be one of the most dynamic movements humans can make. Just annoys me everytime they try to make it work, but it never does.

I seriously cannot comprehend how those two people can handle the extreme negativity that surrounds their work. I would've left the business already or at least switched genres.

Lysa Tully made me laugh.

For me to Greenlight a game I have to either think: 'I'd want to play this' or 'Someone else would want to play this'.

Wouldn't help in the search results either. For the first few months hobbyists would be selling thousands of valves for antique steam engines and such.

The latter also makes someone releasing a Vinnie Jones' Mean Machine themed Steam Machine much more likely.

I'm still amazed that we used to call them Steam Boxes. That would've made no sense, with the similarly named Xbox just around the corner. I wouldn't have guessed Steam Machines, but looking back it could've never been Steam Box.

Kiera Cameron - Continuum.

Ironically he wasn't too happy with his role on TNG -at least at first - calling it a 'calamity'. His first love has always been the stage, although over the years his work on TNG did become a close second.

I thought Australia had a lot of internet censorship. Distinctly remember seeing it compared to China.

Al Jazeera is the number one TV station in New York apparently.

Wiktionary definition:

Just like a humanoid robot looking creepy because its movement or expressions are close to, but not fully, human-like, to me the WildCat's movements closely, but not fully, resemble the movements of quadruped animals. That's what puts it in the uncanny valley for me. I think its the stiff legs bouncing a bit on each

The movement definitely has an 'uncanny valley' quality to it. Together with the sound that makes it as creepy as can be. Which could actually help on the battlefield.

Equal rights for Klingons.

Amazing how technology has progressed since then. The models and animations were more than okay when it aired, but now it'd be something a first year animator would turn in.

A lot of the parts seem to be there. One of the ships built already looks like Deep Space 9's Defiant.

It's something that has to be played to be understood, but I can say about your later point, ie. playing the scene from the perspective of the victims, that it doesn't work as well. In MW3 they tried shocking the audience again by having a chemical attack being shown from the perspective of a tourist and his wife and

Dorkly had a great one as well: Call of Madden. Bros would be fistpumping everywhere.

Kids are playing it, but they shouldn't as it's rated M for Mature. While the rest of the game can be quite ridiculous, the airport shooting in MW2 is a hallmark in gaming and I'm glad it was included. It makes a statement about terrorism as strong as media can bring. Most people I've talked to/heard from felt at