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Greater Chimdale County Man :D

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Watched an episode of Extra Credits yesterday that talked about WoW and why it's still so popular. For those interested.

I've had this for a month or so and I'm loving it. Not distracting, but a joy too watch when you take notice of it.

'Jizzy's Pleasure Dome' is quite clearly the LA Forum that we've seen in countless screenshots and the bridge. The bridge is the Vincent Thomas Bridge, which we've also seen countless time.

Not even going to watch the trailer. Loved both movies, can't imagine they'll disappoint me now. Watching it would only spoil a joke or two.

I've played all of those, except Quake, but probably not as intensively as you have. Should've made more clear that with traditional I meant within the current generation of games, but it does bring up an interesting point. At this point is FPS a decent denominator for the kind of games it's supposed to represent,

Clicked publish too early...

Half-Life 2 to me is very much the same as CoD, at least the singleplayer. A rollercoaster ride of a story, set pieces with gunplay as the primary gameplay mechanic. The difference is that HL2 is just light years better than CoD, with a more engaging story, more diverse universe and, due to the gravity gun, more

I wonder if this will suffer from the same problem that Last Resort/Terra Nova had? Use a premise that works better as a miniseries, but because you're planning on more than a season and it's expensive to make, you fill the first half of the season with too much filler episodes, followed by a quick scramble in the

Feels more RPG to me. To me a traditional shooter (third-person or first-person doesn't really matter that much) is a rollercoaster ride kind of experience. A linear story, set pieces and lots of variety in a short time. Something like HR feels really different to me than something like CoD. I think the problem with

I wouldn't call that a traditional FPS though. It has a first-person perspective, but comparing it to CoD would be like comparing apples with oranges. In HR the pace is much lower, the spectrum of routes and actions to take is greater and the world is more open. The most apt description I can come up with is

Star Trek's core is often explained to be the utopian future it offers to mankind and the criticism of DS9 is generally that it's too dark and because of that it strays too far from the core. I think the best use of of Star Trek's optimistic message is when you put it against outside forces that want to take the

I'm glad that the Voyager premise thing was included as that's one of my personal missed opportunities. Voyager was a big part of my adolescence, but looking back at it only a few episodes remain timeless. Those that do stand out to me and who are also the highest-rated episodes in the series are the ones that deal

Wasn't he all praise-worthy not a month ago?

While this clip doesn't have the virtual reality stuff that the show is about, this scene is such a bore to me.

Wise Guy Productions... bodes well.

What saved the movie for was the atmosphere. They really nailed the found footage angle. At times I felt like I was looking at actual 1970s footage. More movies set in the past should do that.

I never understood why in modern times dinosaurs were never used more 'realistically'. While you probably couldn't do much in terms of setting than Jurassic Park (island facility/theme park) or The Lost World (isolated part of the world), gameplay wise you could do a lot more than using them as fighting game bosses or

Is it better in the hands of one publisher, or would the franchise be better served by dividing it among multiple publishers?

What really annoys me about Star Trek Into Darkness is its release schedule. The 2009 Star Trek had its dates spread out a bit, but the new movie is just ridiculous. The dates range globally from May to August. In the Netherlands I have to wait till June 6 before I can see it. Egypt and Bosnia are getting it before