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Naturally ;D

I don't get the no backwards compatibility either. Isn't it always preferable to have as much people transfer to the new platform when it becomes available? It enlarges the base much quicker than forcing people to rebuy the games they already own (like the Vita did with the PSP). It might mean less sales of PS3 games

I think the conflicting egos would implode and creat a black hole that destroys the Earth. I like to live, so let's not try this :D

We need more games like Subwar. The ocean's depths not only remain largely undiscovered by science, but also by video game developers. Even though it has such potential with the pitch-black darkness only pierced by your lights, the echo of the sonar ping, thermal layers potentially hiding enemies, crush depths, etc.

I must agree. Thanks for posting.

I just noticed that Space 1999's entire cast wore high heels, even the men! How practical. Gotta love the 70s.

Polls are not designed to be voted on by everyone. They're deemed representative when they have a large enough group and a group that is a cross-section of the audience. The group is large enough. While it might not be an accurate cross-section because the voters weren't hand-picked, I think that we can still conclude

I think that the camp that cares about artistic integrity is much smaller than the camp that has been clamoring for BioWare to redo the ending. Especially when you consider that it's possible for the original ending to be incorporated into a solution to the public outcry.

Many people see not changing the ending as a stupid thing to do. It's a bit of Catch 22. In the end BioWare will lose some fans, or at least have some fans who doubt whether they're fans anymore.

Windows has a massive catalog of (serious) games. For every new game played there's an old one played as well. That should keep Windows on the PC gaming throne for the foreseeable future. No botched release could undo that.

I think BioWare can easily incorporate a satisfying ending within the current structure. Arkis showed how it could be done:

Bethesda 'caved' in after Fallout 3's ending dissappointed many fans, by rectifying it with the Broken Steel DLC. Bethesda's still around and AAA games are still plentiful. While you might see a slippery slope because artistic liberty is being 'trampled' on, I see a major studio closely listening to its fans. Over the

Because the majority of NES games were known for their immersive storylines and not for their arcade gameplay.

A good/bad (or buy/don't buy) system works better I think. Sometimes you just an aggregate score which is impossible with words. Rotten Tomatoes works pretty well because of this approach.

Earth's oceans are still such an enigma to us, even though it's much closer to us than space. It's a shame that it's been largely neglected as a setting in recent fiction (that I know of). The 90s and early 00s had a few pearls such as Seaquest DSV, Archimedean Dynasty and Aquanox. But after that...

Yes, iAds are not exaxtly ideal. Mochi ads, a type of ads often used for Flash games, are much better because they play before the game, often loading the game in the background.

For some reason, Weyland invents a rifle that can shoot someone over 500 km away (how the hell does that work, why not call that artillery?) before it invents an auto-correcting crosshair (something that doesn't seem far-fetched even now).

Damnit, now I have to play through all of Renegade, to see how that pans out.

All these numbers are probably because a lot of people started with the standard Shep, aka Soldier BroShep. Additionally, non-Soldier classes are bit weak in the first half of ME1 making those choices less fun (I think I tried every class, but never continued on after the first mission except with Soldier and