ladyjillybean
LadyJillybean
ladyjillybean

I'm personally against keeping cetaceans in captivity. I believe we cannot provide an adequately stimulating environment for them.

I don't get why anyone would want to DoS attack an indie game company. So petty.

Yeah, sure, I get ya *exaggerated wink*

That's not a bad explanation!

Why do I feel this strange urge to eat babies? Only very young ones, mind. I feel like they're so cute I could just eat them.

It's an unpleasant death for the fish, but for ANY fish being caught is unpleasant (although expansion is a particularly painful way to go). It's a shame he caught one so old, but there was no way of throwing it back. As a fisherman, he's the kind of guy who wants to mount his prize. It's not what I'd do, but it falls

Truly, this is the way of the hunter.

Additionally - you tend to always start with the same song (first on the playlist) and then press play, so if the algorithm has any 'what song just played' built into it you're always starting from a similar place.

Yeah. But damn it was pretty!

Now this is a tough one. I admit I was referencing TV Tropes trying to remember some of my favourites over the years. For comedy/pathos value it's 'The Nice Sword' from the PotC trilogy.

Actually with god-mode invoked this was a great game. Absolutely stunningly beautiful and worth days and days of play. The building of your crew and flotilla is still one of the most detailed executions of that mechanic I've seen in a console game.

I still remember the morality lessons - like when Sparky takes Treasure and they get stuck on the island, she feeds them. Treasure was wonderful. They Why/Why Not one was great to read as a child. All of it was wonderful and inspired a life long love of dragons.

Awesome. I was always tempted by their F&F system and their games. I adore my 360. I might now enjoy the Bone too.

The stop-motion simulation just makes the whole thing. Superb.

I feel like this has been advertised for years - maybe I completely missed the UK release. Definitely going to look it up, it looks brilliant.

The punishment of knowledge seekers by finding more than they bargained for is one of the oldest (hence Caveman sci fi) tropes in the book. Indeed, it has its roots in Eve stealing the apple.

Ok - that's actually quite depressing

I really enjoy Rosling's talks - but I need to 'check my privilege' here. I'm a well educated and scientifically literate person. I never find any new information in these talks, in fact I find them to be quite satisfying personally because they confirm what I already know in a short, entertaining fashion.

I really loved how each of the trio found their crystals in different ways - all that lightsabre info was the first time I'd ever thought of it. Neat bit of world building in what was a teen book.

Oh HELL yeah!