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I’m not a critic, and I’ve grown to hate these games. When Ubisoft first perfected its formula, I loved it. Now, it feels like they’re releasing the exact same game over and over and over again, and I have grown so bored that, even when I buy them for 10 bucks a year later on Steam, I don’t manage to play more than

Before I read this article, I thought this was a bullshit reactionary thing to do. After actually reading some of these quotes, I’m not sure how they ever got into the game in the first place (although for some others, I’m not sure why they need to be removed).

When I upgrade a battery in a MacBook, I expect at least half an hour of work spent carefully prying it off millimeter by millimeter.

I think the “fear-mongering” was mostly Aperture Science jokes, and not actual fear-mongering.

I think this article is missing this video’s importance, which isn’t that Valve is telling its customers that opening a Steamdeck could kill them, but instead that they’re SHOWING THEM SPECIFICALLY HOW TO UPDATE AND FIX THEIR DEVICE, which appears to be intentionally designed to be openable, upgradeable, and fixable.

Thieves pick a typical car lock in seconds. In fact, I once drove a car that didn’t even need a key. You could just jam a screwdriver in the ignition, turn it, and it would turn on.

Everything you say also applies to cards with keys. In fact, the tools you need to open and start a car with a key cost like 5 bucks on Aliexpress, so you’re much worse off than with somebody that costs 20k, and anyways has a built-in GPS and a remote kill switch.

I guess it’s down to taste which option you prefer, but it’s clear that the darker, less saturated version is the one the original developers saw when they played the games on their own GBAs, so it’s presumably what they intended the colors to look like.

The old logo was bad, but at least it was recognizeable. The new one looks like some new offering from T-Mobile.

Shadows, highlights, gradients, and so on look fine on a computer screen, but don’t translate well to different sizes (e.g. a shadow on a phone should be drawn larger than a shadow on a PC monitor, because it will be rendered much smaller), and don’t work well in print. That’s why they’ve fallen out of fashion.

You could literally switch out “construction worker” and “sex worker” in your two paragraphs, and both would still be correct.

You have a job where you don’t have to use your body at all? What are you?

There are computers that can connect to the Internet and run a real GUI browser that have less RAM than this.

I agree that this felt more like an opinion piece than a review, but if the reviewer’s experience of the game was so strongly influenced by this particular aspect of the game, then I guess it’s nonsensical to ask the reviewer to write about the things that didn’t impact the experience they had.

“the game believes the idea of a perfect humanity is bad, but that idea is undercut by the way the game handles non-normative bodies”

I think we’re running into a problem where technology companies are getting better at manipulating people much, much faster than democracies are able to constrain them. This is much less of an issue in places like China, where it is much easier to unilaterally decide that children will now be restricted to an hour of

Don’t compare AOC to Boebert. These two people are not the same kind of person. If you think they are, you’re undermining your own agenda of trying to make it seem reasonable to be a Republican.

Roughly 50% of the US population is conservative”

You’re correct, they did indeed not design their own controller. They took the one they already had (which was basically an SNES controller with horns) and added two analog sticks.

They did, with the Gamecube. Once Nintendo saw how 3D games worked, they pretty much nailed how a modern controller would be set up.