Certainly it's the third option that garners interest. As paying $99 to play cellphone games on my TV isn't exactly motivating.
Certainly it's the third option that garners interest. As paying $99 to play cellphone games on my TV isn't exactly motivating.
I put so many goddamn hours into that game. Got sidetracked by Endless Space but will no doubt soon find my back into CK2.
Why's that?
I've read that, but since then he's corrected it. Here's Rocket's post from the Day Z forums.
Not just for kids, I know they're useful for students and people who use public transit. That's not really my point though. An Assassin's Creed game set in New Orleans is something I'd love to see on a screen that's larger than 5 inches.
I just see the Vita as yet another platform where we already have too many, and a handheld at that.
Wasted on a handheld I mean.
I always said Daze as well, due to your success being measured in how many days you survived. But it's actually Day Zee, which isn't as catchy to me.
I'd hope for a sale, as he has no plans for a F2P standalone title.
Nah, complaining is all I got. I hate seeing good games stuck on handhelds.
That's your reply?
Yeah. It's a shame.
I'd guess its due to it being released on the Vita.
Aww, an Assassin's Creed in New Orleans with a female protagonist and it's wasted on the Vita? Boooo!
There's a lot in the books that's not on the show. So basically the books will completely spoil you on the events of the show while if you watch the show first, you'll still have plenty of surprises in store for when you read the books.
AWOL, SCUBA, JPEG, RADAR, SWAT, FEMA... Just to name a few more.
There are a number of see around your location while prone, such as simply raising your head up to look around. You can't do this with the default first person view which is why BI put more effort into a reliable third person perspective.
Crawling anywhere in first person is a pain in the ass, most of the time you can't even see. While there are servers that have disabled it, they're few and far between.
I can see that working if they separated the servers between those who own the base game and those who are playing the free to play version. Otherwise, I can see a lot of people losing interest.
Especially since zombies aren't on a leash, they'll chase you forever unless you lose them on a steep enough hill or by running through a building. It can be exciting, frustrating, but also easily avoided once you learn the mechanics of the game.