The story sounds a lot like an extended version of Exoddus.
The story sounds a lot like an extended version of Exoddus.
Indeed.. Next time I’m planning more flexibility for hotels and stuff so I can go around some more.
I was there from April 3 to 19. (Part of it was Kyoto and Osaka) and we had like 4 days that didn’t get rain out of all these I think.
Same here.
I’m sure it’s not bad design. The terrible comment was just me referring to people calling controls they don’t get that way, not me saying they were, as it’s usually a silly stance to take. It just doesn’t click for me, and more space I don’t see necessarily fixing that. I always end up using the wrong item on the…
It’s not impossible, but it’s definitely a pain to catch anything.
You and me pal.
Oh yeah, Vita memory space.. Didn’t even think of that. I’ll have to keep that in mind too.
I don’t know her much yet. She’s only showing up more now where I’m at in the game.
Well that’s a good thing we’re not in those days anymore.
Not to be THAT guy, but but only has one t.
Well, for Bloodborne, it made things much more simpler to manage. The challenge will lie elsewhere, and you’ll still have only a shot at gaining back your lost souls. But at least, you won’t be handicapped health-wise for dying.
Yeah I drive to work since it’s the same price for where I park than a bus pass and I don’t have to wait 15 minutes outside (about the time it takes for me to get home by car) or more outside between the two buses I’d have to take.
To be fair, I used to look down on it too, but mostly because of my friend telling me the battle system wasn’t really good in the first game.
As a first-time delver into the world of Hyperdimension Neptunia, I’m very glad of my purchase of Megadimension Neptunia V-II. I’m 25ish hours in and having a blast. Kind of surprised not to see it in the list.
Love Asakusa, but I know what you mean by tourist trap.
I like KonoSuba, I love Grimgar.
Indeed.
Sounds like me for Link’s Awakening. I was stuck for years on the seventh dungeon. Didn’t realize you could throw the things at the pillars. Had the 8th dungeon beaten though so had only that and the last boss to go too. Couldn’t glitch my way through it either, as I had a version with the glitch removed.
How’s the gameplay (combat) compares to the gameboy version? Haven’t played it since the super gameboy days in the 90s with a friend, but it was pretty nice for a gameboy game.