kokozo
Zokajo
kokozo

I already went through this with someone else, but we're talking specifically talking about video games. That's not an example from video games. In some mediums it's not so one sided, but it is in video games.

This comment shows you have absolutely no empathy. I'd explain to you how in our society women are judged much more on their appearance than men are, but it seems like it would be wasted effort.

That's because of privlidge.

Usually the sexuality of men in video games isn't emphasized. Yeah, they design main characters to be attractive (except for Mario and later Solid Snake with their porn-staches), but the outfits aren't forming fitting or showing lots of skin. Sexual characteristics in male characters usually aren't exaggerated like

Wow, I really can't tell if you're being sarcastic or not. Do you really think women's fantasies consist of hulking roid monsters?

I agree it's boring. Very boring. Same as white chiseled male with perfect hair and a permanent five o'clock shadow. Snooze!

Now playing

Honestly, as a gay dude, the only male character in a video game that has stood out to me as overtly sexualized was probably the new Dante. I can't really say he was objectified (like a lot of female characters in other series/titles) but he was definitely designed to be sexy.

As a gay man, I can say that many of the characters appeal to gay male fantasies. ;)

It's identifying the difference between a power fantasy, and debasing an archetype purely for the gaze of predominately one gender.

When they're saying "look, we're not overly sexualizing women!" and then they reproduce exactly what's been wrong with the portrayal of women in gaming, comics, and animation for decades, they deserved to be called out on the hypocrisy. They could try to explain the broken spines, useless/dangerous armour and why

Many many male characters are over-sexualized.

This surprises me, given all the research I see that consistently pulls 31-35 for the average age of players (ESA and so on), and the way AAA games are so keen to push a generic white man in his 30s as the protagonist and not teenagers.

It's not just you. Blizzard seems to be taking a page out of a Christopher Hart how-to draw book on how to design a sexy female character with such stupid proportions and broken spines.

Their spines make me cringe, especially Widowmaker's. Spines do not work that way, and just trying to stand like that would be painful so she might as well forget about running around and fighting with what appears to be a very bad spinal deformity.

I don't care about the spelling error, this should be the top comment.

I'm not sure we can ever do anything about the wounded penis-feels of entitled douchemongrels that think, "Dude, this one girl—who is clearly representative of all females everywhere, full stop—was once shitty to me, therefore all women are shitty and are not gamers, but rather attention-whores."

There's wounding, and

I agree. The women are all more or less human (save for the blue-skinned one, which is the comic book world's laziest way to make somebody feel "exotic" while maintaining human aesthetics.) But the men being diverse? All one of them? I went through this Kotaku post and counted:

Or you can be like most of the Gamergate crowd and ostracize female gamers because of that one time in middle school a girl laughed at you because you spent your whole summer inside playing Super Mario 64.

"We've heard our female employees," he said. "And my daughter tools me out about it. She saw a World of Warcraft cinematic of the Dragon Aspects, and my daughter was like, 'Why are they all in swimsuits?' And I was like, 'I don't know. I don't know anymore.'"

Someone tell me I'm not alone when I say that Widowmaker and Mercy have the weidest bone structure. Their legs are literally like... 3/4th's to 7/10th's of their bodies.