kngcanute
KingCanute
kngcanute

I’m not a fan of PF1E either. But PF1E had a lot of things you could do in combat. You had a LOT of options. Comparatively 5e has had no options.

Well, Pathfinder 1e grew out of D&D 3.5. THAC0 was from D&D 2e and was never part of Pathfinder. Like modern versions of D&D, characters have various ability scores which are used with a few modifiers relating to their weapons, to calculate their attempts to hit enemies, their armor class for turning away the hits of

The “Legend of Link” name was right there!

I don’t know how much of your comment is joking, but you know that that’s not really how Pathfinder works, right? Specifically in Second edition things like attacks, damage, and skills work pretty similarly between Pathfinder and D&D 5e.

This looks fun. I actually think it’s a smart decision to give Zelda her own gameplay mechanics instead of just giving her a sword. This way, it won’t feel like you’re playing as Link with a different skin.

It looks fun, which is what a good video game needs to be. As much as I love BotW and TotK, there’s something to be said for old-school top-down Zelda.

Great! Not a game I’m likely to play but I’m glad it exists. I also hope every pathetic chode whose only identifying qualities are lamenting fabricated grievances, pining the loss of “the way things used to be”, and attacking the very existence (let alone representation) of historically marginalized demographics,

Not great but better than this garbage.

If you ever wondered why studios love to make sequels instead of risking investing in new properties....

They were going to mention it, but.... ehhhhhh

You are uninteresting and limited

The Force is basically magic, and Star Wars is essentially fantasy (despite the spaceships and robots), and as someone who’s always felt magic in fantasy lit should be weird and loosely defined, as opposed to rigid, RPG-like systems, its mutability has never really bothered me. It’s not so much a question of taxonomic

Like I said, the nature of the Force depends on the needs of the story. In the original movie it’s mostly just psi powers, stuff from old X-Men comics. Later on you get voices from the dead and then literal ghosts. Eventually it’s just straight-up magic out of a fantasy novel with Palpatine shooting lightning bolts

I feel like a lot of the business with the Sith, Rule of Two, etc., was something that Lucas came up with in the ‘90s when he was writing the prequels.

You made a point, I disagreed with it, and said I think you don’t understand this topic. You responded with, no YOU don’t understand it.

I don’t believe Obi-wan could have used Force persuasion that quickly and in that situation.

Lol ok. I guess I'm glue and you're rubber. Good argument. 

The Force is absolutely a superpower, because just like comic book superpowers, its boundaries and applications are constantly being changed to meet the needs of the stories.

If you consider all life to be sacred (and the Force is connected to life) then killing is morally wrong, no matter who you are or who the victim.

This was my experience with Lost. I was staying at my parents’ place after fleeing Katrina and I picked up the first DVD set out of curiosity; once I’d gotten into it, I would watch three or four episodes a night, because I was riveted. But when I started watching the show on broadcast TV, it started to seem kinda