Did we learn nothing from Evolve? Asymmetrical multiplayer is the coolest idea that never works because who can wrangle 4-7 cool people every time they want to play?
Did we learn nothing from Evolve? Asymmetrical multiplayer is the coolest idea that never works because who can wrangle 4-7 cool people every time they want to play?
With the notable exception of EVE Online, I feel like any game that requires stuff to be coordinated or arranged IRL has failed.
That ship sailed when Kiefer did BB's voice in Ground Zeroes, though.
I feel like it makes sense for him to be so passive, especially considering the game's conclusion. He's only nominally the leader of Diamond Dogs, functioning mostly as a field agent and the figurehead of a personality cult.
The stealth in Phantom Pain is a lot more proactive than Ground Zeroes. You're stuck with what is essentially the starting equipment in GZ (though PP ditches the unlimited suppressors on your guns) and have to lug every prisoner to the chopper yourself. By the end of PP you can be firing a customized tranquilizer…
I have just about exhausted my interest in Metal Gear Solid, but first I have to grind the resources to build a nuke so the French dude I'm feuding with over FOB raids won't be able to continue retaliating after I steal my fuel back.
I always assume I enjoy Eli Roth's work until I sit and actually recall what I've seen, and then I realize that I'm "meh" to "ugh" on pretty much his whole oeuvre, with the notable exception of the Thanksgiving trailer from Grindhouse.
It's been a wild ride for me; I love the game, but I can't help feeling like the game is trying to get me to hate it.
For example, during the Mr. Mackey sex change storyline they compared being trans with believing that you are transracial or a dolphin in a human body.
If it's going to be like the Souls games, the DLC area will be something that you have to go to a specific place and then warp to. You should be able to take your existing character and simply go to that spot. It will probably be accessible early to midway through the game (I would put my money on right after Vicar…
A lot of the enemies and areas in the trailer were from the base game, so perhaps some Dark Souls 2-esque remixing will be a possibility.
Yeah, I remember watching that episode and being kind of shocked at how trans positive it was, especially considering how they'd treated the subject previously.
I'm still trying to find a use for my cassette of bear roars.
Manus ends up being major portion of the connective tissue between DS1 and 2, but Kalameet really seems like one dragon too many for the game. I thought those guys where supposed to be nigh extinct.
D-Walker is mostly good for travel and going loud right now. (Poor D-Horse is almost obsolete.) I currently have it kitted with dual tranq pistols and a rocket launcher, but there is a scouting upgrade down the line that lets it autonomously mark enemies. I'm assuming that, when fully upgraded, it will be an expensive…
Everybody talks about how OP Quiet is as a buddy in Phantom Pain, but I'm struggling to get her leveled up because D-Dog is so dang useful. It's basically impossible for anyone to catch me unawares when he's around to sniff out their positions for me. Every time I switch to Quiet or D-Walker, some goon I didn't notice…
I recently watched Day of Reckoning on a Netflix whim, having only seen the original previously. I think it was a vague memory of a review mentioning the bizarre, almost Lovecraftian horror elements that drew me to it.
I figure it is some combination of weird story reasons and that your avatar is going to be what your Big Boss looks like to an FOB invader who has also selected Boss as his character.
MGSV is probably the most newbie friendly of the series, since it's no longer a series of corridors punctuated by half hour cutscenes, and the story taking place in the middle of the series' timeline means the majority of the franchise hasn't happened yet. I made the mistake of entering the series at 4, which is…
The UI is kind of terrible to begin with. I'm still auto assigning Mother Base staff because I can't figure out how to look at an individual soldier and see where he is currently assigned.