The parry window seems to be very dependent on the speed of the attack, so it's the really slow stuff with big windups that always throw me off.
The parry window seems to be very dependent on the speed of the attack, so it's the really slow stuff with big windups that always throw me off.
I've saved a lot of blood echoes by checking the messages on the ground before any big arena looking areas.
Can't you just add an elemental gem to any weapon to make it scale with Arcane? (Not that you find a lot of those early on.)
They'd have to totally rebalance the upgrade material drop rates for upgrades, though. I'm already super regretting getting the Repeater Pistol to +8 now that I've found my glorious Evelyn.
I roll with the Tomb Prospector jacket and Black Church Hat for that cowboy preacher look.
On the plus side, Bloodborne has far more shortcuts that open up quick runs to the bosses than Dark Souls
I walked into the second nightmare area with 42. Needless to say, I didn't last long.
You totally ruined your otherwise impressively subtle dig with the last line, btw.
Do other comedians pay him to get butthurt on their behest or something?
It's up! Death to my free time!
What kind of gear are you rocking? Father G's clothing set really helps with the poison and the beast can provide some great shooting/parrying opportunities.
I actually kind of like them, due to the fact that they're capped. Bloodborne seems very intent on making players use the damn consumables this time around. (I'm pretty sure I never once used a Divine Blessing in Dark Souls.)
That hasn't bugged me as much as I thought. What bugs me is that you can't manually reset the lantern that you respawn at as you run around the world. I've had a couple times now that I've ended up halfway across the game while farming or exploring earlier areas, only to die near lantern X and respawn way back at…
Mechanically, I've been describing it as a greatest hits album of the Souls series. They trimmed a lot of fat with the weapon and build selections, as though they looked at all the actually useful possible character builds in the Souls games and removed everything else. Less variety overall, but each individual weapon…
I beat her on my first try after unintentionally overlevelling the crap out of my stats and gear in the horrible bagmen prison, because I didn't realize it was an optional area and had totally missed the third exit from Cathedral Ward.
Furiously refreshing the PS Store page so I can immediately buy this, play it for five minutes, and then go back to Bloodborne.
This concept is much funnier in theory than in practice.
I think the most egregious thing about Hatred is the devs' insistence that it is a game without politics of its own.
It turns out that beard was just a hallucination in the first game. The nuking of San Francisco apparently ends the US-Soviet war, but is also Jacket's motivation for hating on the Russians so much that he joins up with 50 blessings.
I had to do it twice, because just beating the third floor without dying only unlocks an alternate cutscene. If you just sit back and watch said cutscene, it doesn't unlock the secret level.