I would certainly hope that a visual novel's story is more fleshed out than an action adventure game.
I would certainly hope that a visual novel's story is more fleshed out than an action adventure game.
The Burial at Sea Booker was actually the Comstock from the beheading incident. (Hense his grey hair that Rapture citizens will occasionally criticize.) He just thinks he's Booker again after shaving the beard and letting the tear to Rapture scramble his brain.
Yeah, that was my impression from Infinite proper. Burial at Sea's big addition (besides doing more than implying) was all the mumbo jumbo about quaffable plasmids/vigors requiring 10x the Adam for effectiveness, which lampshades the fact that vigor powers are so rare amongst Infinite's enemies.
I'd have to go with people who still think video games are strictly for children. I don't hate you, but you are quite wrong and we're not going to have much to talk about.
I'd watch the lamest of "lame slasher films" before Scream 2.
Also, any movie with a tiny cast is almost automatically an outlier. If you only have one named character of each gender, it can't pass the test or the reverse test.
This is giving me flashbacks to the Banana Man music video by Tally Hall.
You mean the lizard-ish monsters down there? I just hit them with a big club, so no idea what their magic resistance might me. They're pretty sturdy in general and there are 3 or 4 of them total, so you might be better off just running by.
You can make the fight easier by opening the locked doors to either side of the fight's entrance. Unfortunately, the key is guarded by an even more difficult (IMO) boss nearby.
Those were some super duper dark cutaways to start an episode on. I wonder if they intentionally do that; like it's not so bad because lots of viewers will be coming back from the can and miss them or something?
It took me longer to get through the Sneaky Squeaker tutorial than to defeat Al Gore after aggroing him a little too early in the game. (ie. before you overlevel yourself into a killing machine)
I think the Minnesota/Metric thing may be my fault.
I think everyone's mileage will vary. I had high expectations, was moderately underwhelmed, but was also bummed when the experience ended too soon, so I must have been enjoying myself.
Robocop 2 is pretty decent. Tom Noonan as a drug addicted cyborg whom they just call 'Robocop 2'; how can anyone have a problem with that?
I finally saw Sightseers and Kill List now that they're on Netflix and I still don't know if I'll enjoy this. Sightseers was goddamn magical, but Kill List spent way too much time wallowing in petty marital bickering; it got pretty good by act three, and I appreciate Mr. Wheatley's respect for the audience's…
I recall getting accused of that attitude when trying to argue against the hypothetical inclusion of selectable difficulty in the Dark Souls franchise. Not because I didn't want filthy casuals ruining my hardcore experience, but that I feel that the difficulty is too thoroughly entwined with what makes the games…
Affect is a huge turn off.
Oh man was Wrong a disappointment, and I'm practically the target demo for such Dadaist Lite nonsense. I think Quentin was going for a "Buñuel meets Tarkovsky" thing, but the movie simply isn't as strange as he thinks it is. (Especially as a follow up to the story of a sentient, telekinetic tire vs. a sheriff who is…
It's basically as close as we'll ever get to a horror film by Tarkovsky.
Plus, it doesn't make much sense, as ol' Tadpoley doesn't appear to have any parasitic qualities.