kmoore
K Moore
kmoore

“Kingdom Come: Deliverance” is the White version of “Black Panther”

That hammer clip was absolutely fucking disgusting.

LOVED THAT SHIT. Sign me up!

No HUD Master Race

I love Miifoto 😢

Playing this on the Vita really wasn’t a good experience. Screen was too dark, too cluttered, etc. And it really didn’t strike me as a game I was going to sit in front of my TV and play. I may give it another shot on Switch, though

I jumped back in for Plains of Eidolon on PS4, and the performance was really bad :/

Sooo glad you posted this. I’m loving XC2 so far myself. One of the most engaging battle systems I’ve played in a JRPG, every fight makes you want to deal out as much damage in as flashy a way as possible and it’s awesome.

Civ VI- for Switch!

Smart move on Ubi’s part.

I wanted to like this game a lot more than I did, but I felt character movement to be really stiff and slow (particularly up and down between “lanes”). Plus hit detection felt a little weird?

I’m glad it wasn’t just me- everyone in the game is so attractive

Breath of the Wild is like a 7 day trip to a new country, where you get free rein to go explore as you please.

I haven’t seen anyone discuss this anywhere yet, but HD Rumble is really the secret sauce here I think. Everything just feels perfect. I think I noticed it first in New Donk City, flicking up the buildings and riding on the scooter. It really adds an awesome level of depth there.

Not dead on Switch though (neither indies nor arcade-style games). Just have to find the right audience.

Come on Mario x Bayonetta, that’s amazing

That “no arrows” clip is exactly how I solved that puzzle as well!

Back and forth between Dragon’s Dogma and Monster Hunter Stories. Might squeeze some party matches for ARMS in there too but we’ll see.

Re: Booster Packs- just because it’s something that’s accepted in the trading card game community, doesn’t mean we have to accept it in the video game community. We can draw a line in the sand here. I don’t accept loot boxes and I don’t support them.

I absolutely agree on the lack of weight. Maybe it was sound design, maybe it was the motion capture, but most of my attacks didn’t really feel as if they mattered, you know?