klausaidon
Klausaidon
klausaidon

Eh, this is rough to play. Makes me appreciate newer Sonic games(The good ones), and the fact they figured out how to make 3D Sonic control better. Don’t get me wrong, this looks nice, but I was ping ponging all over the horribly designed level, and reminded why I never finished Sonic 06.

It’s kinda fast, but the main problem isn’t the speed, it’s the control. In newer Sonic games, there is a good deal of roller coastering going on, which is actually great. The good 3D Sonic games are like good Roller coasters. In this, controlling Sonic while he’s going fast is just a mess. You just ping pong into

I’ve played by myself quite a bit, and I agree there is a peaceful calm to controlling a sloop by yourself, enjoying the beautiful ocean and scenery, without some guy with a funky mic breathing in your ear.
The only thing I hate is you can’t play any sailing music, without whipping out a instrument and playing

Star Wars Old Republic had this, and it was a feature I really liked. It was also a way to dump gear that you couldn’t use, instead of just selling it to a vendor. Get a nice helmet that’s cool, but your current helmet is slightly better? Pop it onto one of your companions.

I remember this game having a twist ending, that implied a sequel that never came. I wonder if they’re going to continue the story, or have it end on the same cliff hanger.

Huh? I definitely remember it being a stealth shooter game. While my memory of the game is fuzzy, I do recall there being a feature where you could see where people were through wall with a visual reputation of their footsteps through a comic book style font of “Click... Click... Click... “ Or something in the vein.

Yeah, and I admit I was fully in the camp of being against that when it first came up. Now, I haven’t bought a physical disc in years, and only get digital games because it’s much more convenient than keeping track of a bunch of discs. As for always online? Well, since I found out about the Game Share trick, where I

I actually really like the idea of this, consider the optical drive on my own console is wonky as hell anyway. I’ve actually haven’t really been using my disc drive. The only time I have, and this could be the only problem I’d have with this, is the rare instance when I decide to rent a game for the night through

I’ve actually gotten back into WoW, after finally getting a half decent computer. I grinded my way through a hundred levels, and I finally hit a slow down in the Legion Expansion area, but I’m REALLY enjoying myself that I dont mind. The Legion storyline really picked things up, and I’m actually very invested in the

That trailer was really cool, and made me really disappointed that it was for the card game, and not an announcement for some sort of movie/show for MtG. MtG has some really cool characters, and stories, that is always kinda brushed under the rug in the games. I’d really love to see a actual animated movie or show

A review is suppose to describe what the game is. Typically the idea of a review, is to inform a possible buyer if it’s a game they like or not. And it usually best to consider that a player might never have touched a previous game, or is aware of the genre that the game belongs to. It might be hard for some gamers to

This always bugs me, because I’d be fine spending, say, $10 bucks or so on these games just to get rid of ads, and free to play nonsense. But I’m pressed NOT to give the game money, because I know that if I spend money to open this chest, I’m still going to be asked for money for the next one, and the next one, and

So, do you HAVE to make a fresh character to play on this mode, or can you use your character from adventure mode?
Perhaps they could just make the servers tiered, like World of Warcraft does for it’s PvP. Every 10 levels or so you enter a new Tier, and only play against other players in the same Tier.

So, is this going to show him before he transforms into a little monster? It does say this is before we learn what happens to him in the books. It would be interesting to see him before he completely lost his mind.

The art is being modified/added in any of the larger patches though. If a patch is solely fixing stuff from a coding end, it’s usually very small. Bug fix patches are always the smallest patches in games, and are always under a gig.
Returning to Sea of Thieves, this was why optimizing the file size was so important,

The Kraken, and regular sharks. And to be fair, the skeletons do come in a large number of varieties, regular skeletons, Bandanna skeletons, shadow skeletons, plant skeletons, gold skeletons, Captain versions of each type, exploding skeletons, and each type can also be wielding either claws, Sword, Pistol,

I don’t think the file sizes are much linked to code, and more so the massive amount of data high definition 3D models, and music use. In my own experience with game design, it’s usually the art assets making the bulk of the file size, not the coding.

They had to reduce the file size, because they were adding new updates with new content on a weekly bases, which made the file size slowly increase each week. At launch, it was perfectly fine. Heck, when the the reduction came around, it wasn’t that bad either. But Rare saw the steadily climbing file size, and saw

I don’t own the game yet, but I’d really love to get it just to explore DC, and see how close it is to the real thing. I lived in DC for a few years, and really liked the city. Like to see if I can find some familiar land marks. And I really want to compare the Air and Space Musuem to the real thing. It was my

Friendlier or cheaper? Because it sounds like Sega is more concerned with the cheaper part.