I will also miss the stylus functionality the most... but I was also a fan of the stereoscopic 3D rendering, I loved that feature. I am probably alone on that one, though.
I will also miss the stylus functionality the most... but I was also a fan of the stereoscopic 3D rendering, I loved that feature. I am probably alone on that one, though.
“Once such a model of Switch is available, there will be no need for 3DS anymore.”
Oh, that was a good day. I was on day four of a week long trip to Ireland. I didn’t get my question answered by Mr. Hawk but still, good day.
87.3% of those will get lost within 3 months.
or any other old man who’s a queer anarchist ex-chaplain who writes about video games for a living and rails at his young staff for calling things “cringe”
What the hell are you talking about? The 3DS sold 60% of last years forecast, and still managed to move 2.5 MILLION units 7 years after launch. The Wii U didn’t even come close to that number in year 4.
3DS currently has over 70 million lifetime units sold since 2011. Wii U is at about 13 million since 2012 - only a…
I’m sure they will. Heck, they still put some Wii U games on sale and it’s not like that system’s been viable in years.
In Japan and Europe, if you pre-order Mario Maker 2 you get a stylus for free. Not announced in the US yet.
With the 3DS, I hope Nintendo still has eShop sales and stuff.. there are some things I want to pick up
Double Switch!
Nice. One day on Twitter, Ice-T and Chuck D replied to my tweets within a couple hours apart.
Yeah! It failed! I’m so relieved!
How about the Virtual Boy? Allegedly a “portable”, but not really.
Yeah the reason is because the entire UI, the logo and all the team logos, everything graphic design in it was done by the designer’s republic who at the time were one of the most prolific graphic design agencies in the world. In fact I’m pretty sure it was unheard of to have a graphic design firm work on a game’s…
The day Ilearned that Wipeout had a free release on the ps3 felt like Christmas.
Absolutely right. Amazing graphic design on the whole game.
I’m a professional graphic artist/designer by no means whatsoever, but the work tDR did for the Wipeout series was easily the single most impactful and influential on the kind of design work and art direction I love the most, and have spent the better part of the past two and a half decades trying to emulate and live…
What would be The Designers Republic, who were responsible for the art direction/design for the first three Wipeout games. Those screensaver, specifically, were done for Wipeout 3.
I am still in love with the design of the whole series honestly. I would argue that the PSP games was just as amazing in terms of all the logo / UI design and the soundtrack.
This, Sonic Adventure, and Phantasy Star Online WAS everything back in 99s/00s.
Same! I logged about 100 hours in the first few weeks after launch and many more after each update. I’m one of the few that think that Sean Murray didn’t intend to lie and launch a game lacking the features he promised; I think Hello Games got in bed with Sony and they rushed the game out sooner than HG wanted. After…