I’m pretty sure none of the kinja blogs have copy editors, which is a damn shame.
I’m pretty sure none of the kinja blogs have copy editors, which is a damn shame.
I just bought tickets to Deadpool at IMAX...the ticket is £21.50 so around $31 for 1h 48min(according to IMDb)
That’s what I was thinking. Seems like a good price to me, considering it’s gorgeous and has a great story to tell as well. I’ll pick it up payday methinks.
So I’m not the only one who uses movies as the standard for measuring dollars-versus-hours-of-entertainment?
You’re lucky if you get away at only $18 for a movie. $8.99 for tickets to a big studio movie, $7 for a bucket of popcorn and $6 for a soda, we’re at $22 already.
This! I use the cost of a movie ticket to value most recreational decisions. Back when I played MMOs I was getting an unreal bang for my buck - it’s no wonder people get hooked.
you get no option of refund in movies, you have to watch it on their terms, you dont get to post videos of you watching the film with your own commentary (until its on dvd) - its a much more narrow band of media -movies, while games are directed at your own personal experience, where you can pause and replay as much…
Point well taken sir! I was referring to general public awareness, not the Columbus fable, but I’ve changed the analogy regardless to avoid confusion.
Thank you, I understand the fan reactions but my god I swear I’m about to have an annurism from the number of posts and comments that are getting trademark and copyright mixed up.
The Cut Content Group: “Because the Frame Rate Police weren’t embarrassing enough.”
Agree.
These trolls are the ones that have problems. Game makers need to be able to tell a story, just like movie makers get to do.
Raise your hand if you fast-forwarded after #3 looking for Porkins.
So basically “We showed personal discretion and for many reasons made our own changes to the game to make it more like we want it to be, as hundreds of game devs have done for decades.”
You’re saying you got Stone Cold Stonewalled? Damn.
I think the editors equate being provocative and spilling the beans (getting a scoop) as somehow serving a higher journalistic ideal. Reality dictates that you’re covering a consumer product. There’s only so much space for “real” journalism - especially when a good measure of your content is “Company X has a new game…
I come from a background in politics, so the media and its relationship with the people it covers is a subject I have some experience with. There always has to be a balance, both from the journalists and the subjects of coverage. If you run a negative story (or any story really) about someone, in the spirit of…
This is why I chose it. :)
Wow! It’s a schooner!
These arguments and complaints pop up every time a company releases their guidelines on stuff like this. While I may not like the restrictions they impose, I do honestly appreciate Square Enix at least being upfront about the whole thing and making sure everyone knows what they are and are not allowed to do with…