kaiiboraka
kaiiboraka
kaiiboraka

Just have a little patience and pay close attention to everything! You’ll do fine :D

Pre-infinite-dash upgrade, you can only dash 3 times in succession, with a minor cooldown period after a set of 3. Afterwards, though, it becomes about momentum and timing. If you go to the dashing upgrade store, that track on the right is actually meant to test your ability to chain dash for as long as possible.

Don’t forget the fact that her Heroic ability, Pulse Bomb, is baseline, and she chooses between 3 significant changes/upgrades to it at level 10.

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Personally, I think Dungeon Siege 1 is waaayyy better than either of its sequels. It may be dated, but I think it’s tons more fun. And that theme song... Kreygasm.

I understand what you’re going for... but like... can you imagine the complexity of the engine, or the pure power needed by the machine, to completely calculate each and every autumn leaf’s fragility and physics, and the force of the wind to not only pick it up off the ground, along with any actual dirt and dust, but

I get your feels, but the city building and miracle slinging was so friggin’ awesome.

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Since the first Kickstarter for Oculus Rift I’ve been utterly enamored with the tech and the concept. I got to try out SDK2 at F8 a couple years ago, and it was genuinely fun and cool. However, it sort of became a bandwagon over time and all these companies were hopping on board to come up with their own designs and

HYES! I am SO stoked for this! I can’t wait to see how high-level play evolves! Part of the reason why I love watching Melee so much is because of how fast and snappy that game is. Sure, when you play it yourself, it can feel clunky... but that’s because that game is frame-perfect, unlike Brawl and SSB4 that have

“Elitist Assholes”... Yeahokay. The only one that comes to mind is Leffen, The Godslayer, Villain of Melee, who is completely arrogant, but only because he’s so good. Everyone hates him and he doesn’t care, and that’s all. On the other hand, we have those like the Five Gods who are all so awesome and are just a bunch

Yeah... no. This has been in the game since it launched, and was discovered in Japan about a year ago. Just like Wavedashing before it, it’s just a side effect of the physics engine and the way inputs are read by the game. If you don’t want to use it, don’t. You don’t need to be a total killjoy about it, though. If

;_;7

Irrelevant aside: are you an official representative account of serebii.net? Or did you just call dibs and are just some random schmo/fan?

To be fair, sometimes they kind of are. Developers like Nintendo and Blizzard often build powerful tools that they then use to make their games.I wouldn’t be surprised if much of something like... New Super Luigi Bros. U or whatever it was called, was made with a PC-friendly version of a tool much like this one. Map

I gotchu fam

Am I the only one getting a bit of a Monster Hunter vibe from this? Strictly in terms of the way the weight/speed/animation of the combat looks. I’m very much reminded of the Sword & Shield from Monster Hunter.

I really don’t agree with the removal of Heroes of the Storm. Having two big grand strategy games like Civilization AND Shogun 2 seems silly and redundant. HotS should definitely still be on this list.

I’m doing the same the same thing I did with Awakening: Hard/Classic (which is one step down from Lunatic, jfyi).

As Dinky said, graphically they were basically the same.

Waifu Simulator 2016.

The problem is that most people found out about it when it was too late. Nintendo announced it on their direct, and it was up for pre-order. It sold out within the HOUR. Unless you were lightning quick and already watching the direct, there was no way ANYONE could have known or been able to pre-order it. It’s a damn