juniperandsage
JuniperAndSage
juniperandsage

Management sets the hours and writes the contracts, not players or reviewers.

Players and reviewers who are unforgiving about bugs and delays need to take some responsibility for this.

I’ve been playing D&D since 5th grade (I’m pushing 40). The question isn’t whether I’ve played, it’s whether you’ve actually sat down and read the rulebooks. There’s essentially nothing about roleplaying in the books. Roleplaying in D&D is a sort of cultural practice, a convention that people have developed, even

In late 2015, he started a Steam group called The Framerate Police with the goal of informing PC gamers when games could not run at higher than 30 frames-per-second. When members of the group flooded the Steam page of a game whose developers chose to hide The Framerate Police’s listing, Bain had to warn his fans

OK. But I think it’s good to be clear about the differences between games. D&D is great if you want to simulate small-scale combat encounters. But it has essentially no roleplaying mechanics. There is literally less than 1 page of the Player’s Handbook (which is ~300 pages long) dedicated to roleplaying and

In terms of moving away from D&D’s wargaming roots and towards a game that’s actually centered around roleplaying, yeah. Mechanically though, Blades has nothing in common with the World of Darkness games.

Get a Switch.

Unlike widely-known tabletop games like Dungeons & Dragons, which have their roots in combat-based wargaming, role-playing in Blades in the Dark never takes a backseat to number-crunching. Its mechanics never ask players to unplug from the role-playing experience.

Good to hear that he’s on the mend.

Welfare is good. Stop portraying it as bad so you can ‘own’ the Republicans or call them hypocrites. You’re just feeding into the idea that welfare is bad, which helps them.

Spoilers, sort of- It’s a fairly hard time limit (it can be extended a bit), but the game is meant to be repeated. You play through your 4 (ingame) days, level up, collect stuff, and then take on the boss. Then, depending on whether you die or beat the boss, the next playthrough (which is set 100 years later, when a

“Most millenials” are not “poor Black and Latino working class people” although some surely are.

The actual problem facing Harley (and a lot of other companies) is that most millennials aren’t latte-sipping, skinny-jeans wearing hipsters, but poor Black and Latino working class people without the disposable income for a Harley. Also, no desire to consume something largely associated with racist white trash.

I don’t know for sure, maybe he just took a vacation, but most of the media dudes that suddenly and inexplicably disappeared over the last year ended up being under investigation/suspension for sexual harassment.

“The word is practically harmless in German and our player was unaware of any implications that the word might carry in other languages.”

If you’re familiar with the devs, it’s clear that it’s glorification.

“the campaign he’d clearly spent weeks making”

Ya’ll are like some high school slacker who bumbles into a Soc 101 course thinking he knows everything, and has to have the most basic stuff explained.

...since women are only recently getting into game dev in greater numbers...

Do you think about things deeper than the absolute surface level? Why do you think women have shorter tenures?