jreedvick7
JreedVick7
jreedvick7

I watched him sit still by a fireplace last Christmas for 8 hours. Lol

In fairness, there isn’t a flawless plan in professional sports. Of the bad choices available to any team unlucky enough to not inherit LeBron James, protected lottery picks, or beacon as a free agent destination, tanking to routinely give yourself the best odds at top prospects is still the best outcome. Talent

Questlove from VH1 And You Don’t Stop: 30 Years of Hip Hop ~ “I thought Ice Cube was going to come to my house and fu*k me up”

For the same reason most of the 20 games made the cut. Likely extremely easy/cheap to re license, whereas stuff like Tomb Raider and Crash Bandicoot would've been difficult, and stuff like Gran Turismo and Tony Hawk's Pro Skater impossible (due to licensing complications). 

I'd wager your mother can plug in a keyboard lol. 

Yes, but this one in particular requires virtually no skill. Just plugging in a compatible keyboard already let’s you access hidden NTSC versions of these games, and other stuff. People who are tech saavy (I sort of fall in this camp) of course can do a lot more (people had Tony Hawk's Pro Skater and Crash Bandicoot

Rainbow Six being on that list (a game no one anywhere was asking for, a terrible port of a complex PC game, etc) illustrates this perfectly. 

(*Waves*) Way ahead of ya, Captain 

ET doesn't need company. At least, not this company. 

Chris Charla and that ID@Xbox team are very very good at their jobs. Finding top independent games, years in advance and wooing developers to get it onto their platform first. Tunic, Ashen, The Last Night, Cuphead, etc.

The example I’ve used for a while now as the perfect illustration of this, FIFA 17 (from a franchise that comes out ever year) outsold Nier Automata, Nioh, and Horizon Zero Dawn combined, just with its Playstation 4 sales. This is something most core gamers are ignorant to. We’re far and away the minority. Within any

Old Microsoft, for sure. They're a very different company now though. Xbox division especially. Phil knows the business. Also, every studio they've acquired is at least partially insulated because of Gamepass (which in the future will be going to PC, mobile and maybe even competing consoles). Unlike, Sony/Nintendo

No, even though technically, that drought has been in effect since Halo 3 on the 360. They don't have/make "Oscar Bait", which is one of their weaknesses and one of the perception battles they're going to always have with core gamers (at least those that care about that stuff). 

I’m a simple man. I see Heather Alexandra has a new write up about a multiplayer shooter, I joyously click. 

Not necessarily. They've been working on this for awhile. Also rumored to have other projects that are pretty far along. The wait more then likely is going to come down to when Microsoft wants to unload the clip on what all their new acquisitions have been working on, that's now exclusively for them. Most likely

It was as broken as other Fallout games because Obsidian had to use Bethesda’s Creation Engine (with its Gamebryo guts), and had to make it in about a year and a half in tight deadline, also with virtually no help from Bethesda (whom were working on Skyrim at the time). It's one of the better success stories in recent

Also, "the games you remember that worked". 

They're out there, but people have to buy them. Lately, there's actually been more than usual. Darksiders 3, State of Decay 2, Sea of Thieves, it sounds like Just Cause 4 falls into this category as well. They're nearing extinction, but they're certainly still around. 

Let’s be honest. The actual (authentic) Mortal Kombat routine would require first decapitatating your partner, tearing the headless torso in half, then stabbing the remaining flesh with the skate :)