jreedvick7
JreedVick7
jreedvick7

I’m a simple man. I see “Gita Jackson” in the author column, I click and read.

I typically judge sports games (individually and aggregate series) by feature sets and their wider impact on the franchise and genre. Easy examples, hit stick pioneered in Madden 2005 is still the fundamental foundation for user tackling on defense, 13 years later, and it’s never been scrapped from any release. Dual

Sub-Zero was/is my main in Mortal Kombat X/XL, so the second this is available to buy individually in the Xbox One version today, bought. Excited to have essentially all three variations from MKX combined into one variation that has everything (ice sword, ice clone, etc)

It’s a pretty good remaster. I have 80 hours+ in the Xbox 360 version and own the top spot on my friend Leaderboard for almost every level (1.5 million score and up, 3.2 million on Hangar). The physics are a little off, but overall it’s a solid game. They got most of the licensed music that realistically could be

Makes sense. AAA scene is struggling. The last two generations, those games feasted and made huge profits (Which naturally made deeper discounts more common). This generation, landscape has radically changed. Many of those AAA games are barely profitable, and or, still waiting to earn enough to be profitable. The

I would assume a lot of people. There’s some pretty big communities/Clubs on Xbox (1k+) for Cities Skylines. I’m in a few of them, and I love the console version of the game, and I’m sure the Playstation community will too. Paradox did a great redesigning the interface for controller.

If there’s a school hidden beneath the mountains somewhere that trains students in the art of dressing up nothing to sound like a lot/thoughtful, have to imagine Reggie Fils-Aime and Phil Spencer were top of their class. Phil’s in the top spot, so he’ll at least give you some nuggets of useful intel. Reggie, having to

Agreed. As an Xbox One (and soon to be X1X owner), very happy PC players get to play all these great games. I don’t need to validate the ecosystem I play in. Would rather more people have access to the stuff. My experience is the same either way. But, now millions more have access, they’re not forced to have to play

I’m in the same boat. I’ve been watching E3 since I discovered G4 in about 03 or 04 at age 13 or 14. I always enjoy all of the conferences, and love seeing where the industry is going. Feel like the negativity more so comes from high expectations and the fact that this generation has been a massive underachiever.

Indeed. That $500 sticker price is steep (even though I’m buying it day one). Not to mention, people tend to add up total cost up front, even if they intend to buy something like an Oculus later. Saw it happen a lot with PSVR last year. People considering it added up the cost of PS4/PSVR/Eyetoy camera, leading all to

When you’re selling a $500 console, the last thing you want to do is mention or elude to an add on peripheral that costs as much as or more than the $500 console. To a lesser degree, this is where Sony went wrong last year. Releasing two new PS4 SKU’s and a $400 VR headset in the same holiday season. Getting PS4 Pro

I’d contend they’ve done that this whole generation. Halo Wars 2, Sunset Overdrive, backwards compatibility, Killer Instinct, Phantom Dust, Vodoo Vince, etc. They service a lot of smaller segments of the community with things that are in no way bottom line and profitable for the company. Most if not all of those

Exclusives never meant a lot to me. Even less now. In most genres (if not all) top 3 games in them aren’t exclusives. If we were regularly getting games of the caliber of a Grand Theft Auto V, Elder Scrolls, or Witcher 3 that were on only one console, it’s a different conversation. This reality is a big part of why

Almost everything you mentioned, I view as an extreme positive.

Yep.

I’ve had a great experience with Twitter. Developed a lot of great relationships (in the hundreds), have talked to a lot of game developers, four different conversations with Phil Spencer (Head of Xbox), developed a great relationship with marketing staff at Rockstar and they follow me, etc.

I totally understand this ideology, but it’s always frustrating. FGC (and a fair amount of the skateboarding community) always fail to see the big picture. Notion of “selling out” is childish (unless, by my definition, you’re actively profiteering at the expense of someone else and or a community). Doing something

Looking forward to playing this next year some time, once they’ve finished (making) patching the game. Seems like there have been some substantive updates already, which is great.

In my experience with the 3D plane fighting games, those series became too iterative over time. Whereas on the 2D plane side, Street Fighter completely redefined the brand with Street Fighter IV (and the subsequent updates, particularly Super SF IV) with online infrastructure still unrivaled even a generation later (a

Picking up Tekken 7 and Injustice 2 for my Xbox One on Friday (if my dates are right for when it comes out) digitally. Excited. I’m not hardcore, but I play Tekken. 3/5/6/Tag 2.