jreedvick7
JreedVick7
jreedvick7

To be fair, that’s Nintendo exclusives you’d have to be eluding to. Games made specifically for, and optimized for Nintendo hardware. Exclusives rarely have issue on either Playstation or Xbox for the same reason. They're optimized to hell in a way very few dev teams for multiplatform games take the time to perfect on

No problem.

Yes. They’ve rebuilt the entire store hub on Xbox One. It’s the windows store now. Can buy backwards compatible games directly from the box, and using your account credit.

Warzone is solid, but has a few key problems that developers aren’t really equipped to be able to do anything about.

It makes me sad that more people didn’t support it initially or at all. Yet, are the same one’s railing against Microtransactions and map packs for games (COD, Destiny, etc) and content they still buy anyway. The base game as well as its post launch support have more than earned some attention from consumers as well

If you as the player come in with understanding of what it (at least seems to be) is and don't have lofty expectations. Seems like a standard stop and pop third person cover shooter, gameplay wise. Which, could get old fast. Depending on how long the game is, as well as how engaging everything else (open world

In this case, the value of mentioning (whether or not intentional), to highlight the rarity of an African American in a leading role in a AAA video game production. By not drawing attention to it, also not drawing attention to major diversity issue plaguing video games and media in general. So few women, African

Fascinating. In a vacuum, and, in terms of how this fits into a wider trend that's already becoming the norm for video games. Gaming for a lot of people has transitioned from what's it's been for decades which was relaxing entertainment mostly, to a chore. People like grinding now. In many cases, they expect it. The

One of the sadder situations ive seen in the games industry. Can’t ever remember two similar games sort of being tethered to one another since the beginning. Since both games have been revealed, they’ve been attached to one another. Announce, alpha/beta testing, press tour, review cycle, launch. They’ve been compared

Based on this logic, I’m to assume you know little to nothing about success. Name the crop of highly successful people (minus those who inherited it) who didn’t fail a ton before they struck it big. That’s how it works in almost every field. Minecraft wasn’t Notches first game. DMA/Rockstar made games that failed

Certainly subjective, but that sounds like a pretty defined judgement to me. And I’d disagree. Simply because they passed on another opportunity prior speaks nothing of the studios ability to be able to find other opportunities in the future. All it takes is one. Whether created in house or published in house.

Well yeah, that’s the point. Now that there’s a precedent for that kind of game being successful, of course they wouldn’t pass on it. That’s the sticking point. Precedent. Ultimately, sounds like you have an unrealistic expectation of a public company. I don’t think they failed at all. Business wise, made the correct

Not at all. Every major studio turned down Psyonix. In my opinion, it speaks ill of nothing. It’s business. Publicly traded business with shareholders, in this case more specifically. With public companies, every investment has to be able to be justified. Otherwise, people get fired. Usually, you can survive multiple

Agreed. It should’ve happened already. I think the original X1 prototype was based on the presumption that would've happen in the near future. We're definitely not there yet. Steambox in that context is kind of a joke. Seems most manufacturers don't understand, everybody wants an all in one device. It'll happen

Correct. The legendary damage done by that reveal conference has done the kind of damage you can’t repair. Particularly, being so vague about everything and allowing both Sony and the Internet to define for them what X1 was/is. It still looms over the console. The 360 had much much bigger advantages over the PS3

Great points. Something I think everyone should be considering. Definitely a lot of room for the console upgrade thing to become overused, with Sony and Microsoft taking advantage of us. Right now, clearly necessity for both, as they intentionally released underpowered boxes, and now know these boxes aren’t fit to

Consoles will survive and thrive so long as all those strong points you mentioned remain reality. Once gone, PC gaming will just be gaming. We're getting there. This is coming from a console player. Convenience wins. Not having to think wins.

Happy for its return, but sad there’s no save file transfers. Out of the question. Don’t have the time to start from scratch. Particularly, when I still have so much I would like to finish in Dragonborn. Hopefully they’ll still meet us in the middle and allow the 360 version to be made backwards compatible. The

Props to Sony. That Press conference accomplished everything it was intended to. They killed two birds with one stone. (sort of) Giving people what they want and masterfully masking the fact that they had a pretty large window before they were going to have in house software to release. Microsoft’s conference had a

Echo every sentiment you mentioned, except for the last one. Vehemently disagree with that (what I interpret from my opinion as a) common misconception. I don’t think that’s love that causes people to be cruel monsters online. A lot of the time, from what I’ve observed, it’s not even truly (emotionally) about the