I just hope the damn controller is rechargeable.
I just hope the damn controller is rechargeable.
Seriously, what kind of a name is Chell, anyway? Where did they get the inspiration for that? Is it to make her as multicultural as her appearance, perhaps?
I wish I found these games actually scary. As soon as I figured out that Alma wasn't out to kill me in the first game, any anxiety over her appearances was completely defused. The second game did a much better job of being creepy, but fighting against those clone troopers was just repetitive and boring. I'm afraid…
When I first read the headline, I initially dismissed it as more Battlefield 3 coverage. I wish companies didn't need to be so risk averse in their IPs these days... I, too, am mindful of getting caught up in the hype, given the whole Infinity Ward debacle.
Knowing Blizzard, I'm sure it will be great, but this video makes the game look kind of boring.
Jonathan Hodgeman is looking well, I see. Wait, was this recorded in the 70s?
I agree— although I'm not a games journalist as such, but I find myself guilty of the same things. A game either grabs me, or it doesn't.
Spot on, Hamsteaks (never thought I'd use that particular phrase). But you're so right— although we can all kind of understand these selective bits of "reality" that are being injected into our games. As to Leigh's point, it's something we should look at: what makes a game fun or immersive isn't always what makes it…
Publishers and developers please note: I would buy this game. And I don't think I'm alone in that sentiment.
The graphics and sound are superb, but it looks like AI programming is still harder than you'd think. Those soldiers don't seem to be reacting very well to a freaky-ass supersoldier flitting in and out of their midst... to be fair, that would be unsettling, but you think those guys would at least be ducking and…
I love the game's milieu, but honestly I don't care if they change it as long as they make a great film. Sure, it doesn't make sense, because on the surface Uncharted seems like it would make a smooth transition as-is, but why not change it up a bit to make sure it plays as a film well?
Another great post from Crecente! I know we've come to expect a "wow factor" from our top tier games, and in most cases they deliver. But, unfortunately that also allows us to become carried away with our expectations and I think (although I can't fault him for it) that Brian Crecente was expecting a true "detective"…
I know it's not a great game from a mechanics standpoint, but I loved this game because of the source material. It takes it in slightly too sci-fi of a direction for some, but for me, it was perfect. I still remember the ending(s) fondly. Very much looking forward to R*'s take on the genre of noir.
I still think the actual duelling gameplay of Etherlords was better. I can see how Might and Magic or King's Bounty style battles works for the genre, but I like the simplicity of Etherlords— it more accurately echoes the card game. And I can see how die hard MtG fans want to keep their cards (especially for the…
My first tactics game was Shining Force on the Genesis/MegaDrive. I know it's alive and well on certain platforms, but I totally miss that genre. Jobs, special items to unlock special jobs. This sounds awesome...
@Space Bot: Oh really? I'm only 21 so I've never heard of that really old game that you are referring to with a female pacman thats called Ms. or Mrs. instead of Pac-woman, or puck-woman, or paku-mujere. :P
Wouldn't that be "Splosion Woman"?
This drop should have come months ago. Now, sadly, for it to make any kind of dent it would have needed to be slashed by $100-150.
Robot Chicken, Season Five.