I wonder if this is a result of the recent closed technical test. Maybe they found some bugs that need more time to fix. As long as the game is better for it, I’m fine with waiting. My hype shall remain strong!
I wonder if this is a result of the recent closed technical test. Maybe they found some bugs that need more time to fix. As long as the game is better for it, I’m fine with waiting. My hype shall remain strong!
“Please include Alan Wake, PLEASE include Alan Wake....”
A couple years ago, I wouldn’t have entertained the thought that mobile gaming could have any permanent negative impact on PC/console games.
Jughead has ALWAYS been this cool.
What??? No Whitney card?? Headline should be:
There’s probably a 2% completion rate because your stages aren’t compelling enough to complete.
Far less than that. Even with a Game Genie I never was able to beat that damn game. And yet I loved it so.
Interestingly enough, this version is actually far less difficult than the TMNT original, since I haven’t unlocked the time limit mod yet for my toolset. Once I do I’m going to release an updated version (and refine some of the danger areas a bit to make it more tricky) to hopefully match the original’s difficulty a…
Sadly no, I use them as obstacles and incorporate piranha plants and spikes as damage.
Published this one yesterday, a recreation of a level which carries traumatic childhood memories to many folks.
So essentially, it’s as if I hit max level on WoW, but suddenly I’m restricted to only playing the starting areas and limited to low-level quests. Oh, and shopkeepers all shut their doors to me, and while I can still play PvP, I have no choice in what game mode I play or who I play with/against.
I’m curious to see if you can beat my level, Patricia! It’s currently at close to 200 attempts and only 5 victories (one was my own). I stayed up until 3 am the night I built it trying to beat it so it would finally upload, hehe.
I actually have it, and it’s great! I just haven’t had time to really dive into it yet so I haven’t gotten too far. My gaming time is limited due to personal projects, so I kinda game-hop a bit whenever I finally get a chance to sit down. I do need to get back to that one though... maybe I’ll do that this weekend.
I honestly wish more of the staff writers at Kotaku felt the same way. All these articles doing nothing but praising Destiny for “finally being the game it promised to be,” as if that’s a good thing... I just can’t wrap my head around it.
For me, Borderlands: The Handsome Collection fits that bill perfectly. Plus my wife is just getting into FPS games, so we’re playing through Borderlands 2 together; it’s her first time through, and my 4th or 5th by this point, but I’m still not tired or bored with it in the least. It’s why I’m looking forward to…
Wow, you really have nothing better to play than Destiny for over 400 hours? That says more about your gaming habits than the value of the game itself. I couldn’t stomach more than 40 hours of grinding the same missions over and over.
Yeah, try $7. That’s how much my copy went for this afternoon.
Hello there. Here’s a thought: some of us have severely limited funds and prefer to invest in games that we know we’ll be able to play for a good, long time. My investment in Destiny (like the vast majority of games I buy) was under the impression that I would be able to keep putting in the disc and playing the game…