johndaniel
Artboy NYC
johndaniel

That’s not even confirmed, either. But if they’re going with the original PS controllers (aesthetically, these controllers appear the same) - those did not have rumble. Rumble came with the DualShock analog controllers. It could be assumption on my part but if they’re going for accuracy, then there wouldn’t be rumble

We’ll just have to wait and see if MGS is announced at all, and if Sony gives any further clarification. My impression about all these mini consoles is that you plug and play with the peripherals they give you. Asking people to provide their own DualShocks, while not entirely farfetched, sounds like it goes against

I know a lot of people are putting Metal Gear Solid on their wishlists for PS Classic but there’s a basic, fundamental reason why I don’t. Not only are the controllers NOT DualShocks, thus no analog controls - but there won’t be any rumble! How is anyone going to play the Psycho Mantis fight without rumble, I have no

By pointing out “it’s a plot twist,” you made it an even bigger spoiler than you made it out to be...you know that, right?

Even if it isn’t overtly obvious, people will play the game knowing something twisty will happen.

Actually, the film pre dated the USA Network animation about a year.

Ever since China’s Leyou Technologies Holdings bought Playmore’s shares around 2015, SNK has since reverted to its original branding to show that they’re at least trying to be the “old” SNK again.

Also, another leaked picture shows that they are planning to re-release the very good microswitch stick controllers first

I always took Yipes’ “SCOOPS!” reference as an alternate term for the scooping motion of a quarter-circle rolling motion on the controller. Die-Hard Books’ (remember Die-Hard Game Fan magazine, anyone? Pepperidge Farm remembers) player guide for Street Fighter EX+ Alpha mentions the “two scoops” motion of a super

It’s great to see Arika back in the fold after so many years, with all of its memorable SFEX characters in tow. Though I had played every SF from the original on, I credit Street Fighter EX with teaching me the advanced stuff like linking normals and super cancels. The collision in EX is slightly different than 2D

They should amend that statement to read “fans who have tremendous *financial* interest.” :/

Super Moves were a comeback mechanic.
Custom Combos were a comeback mechanic.
Anything that stops the attacker’s forward momentum and gives the other guy a chance to win can be construed as a “comeback mechanic.” What Dinky was trying to explain was, not only was Capcom adding such things way before X-Factor or Crush

I’m going to miss having MS and Sony on the opposite ends on what I affectionately refer to as E3's “Super Monday”, firing at each other like old wooden ships at broadsides. The usually bland EA and Ubisoft filler sandwiched in between, not so much - but still, a shame that it’s a bit spread out this year.

And I never said it was limited to Capcom sprites, so there’s that. I was only correcting the error in the report that involves Capcom games.

Just a heads up, Mugen was created by independent company Electbyte as a programmable fighting game engine, in 1999. It wasn’t used to make Street Fighter or Darkstalkers - they both predate that as it is. It allows people to sprite rip from Capcom games and make those sprites playable, but that’s the long and short

Well, the lore of the KOF games is presumably still intact and canon. This series’ events would be prior to KOF ‘94, and thus we wouldn’t need a new game to make it “legit.”

I might be jumping the gun presuming all this, but the most interesting thing about this clip is that it seems to show a great deal about the events of Fatal Fury (the man in the plaid shirt fighting Geese could possibly be Jeff Bogard, the adoptive father of Terry and Andy), which suggests that SNK wants to

It’s called “FGC” as in “fighting game community.” Accent on “community.” Whether or not Sato actually knows all these people is irrelevant. People all over the world meet up in tourneys all the time. On top of that, it’s just a fun challenge for a fighting game player to do.

I can see that you’re likely about the age

It’s called people having some fun and celebrating a milestone of a comrade and friend. A shame that such social concepts are apparently over your head.

Sega allowing Yakuza 5 to become a PS+ freeplay title has to be the best move they’ve done for this series, as I’m sure (or dearly hope) the game has won over many converts - myself included. Now I cannot wait for Yakuza 0.

Like a lot of people I thought I would be lost jumping into the narrative but before the first

It is really because of the Shark cards though? My understanding is that to combat all this modded money, Rockstar added tons of modes to legitimately make tons of money now (heists, executives, etc), so that it’s far easier than it used to be. And so, the prices of the new stuff reflects that.

I don’t get the whole

Yeah, after returning GTAO from nearly a year ago (because I wanted this bike...2 mil, no thank you), I came to the same conclusion about Lost and Damned. It’s really only winnable if you can root out the opposing team when you have guns and build up a lead, because catching up as a melee is awful. That loooong wind