joelovestoastoo
joelovestoastoo
joelovestoastoo

That’s true, it has a lot going for it convenience-wise. I’m just not sure that it’s convenient enough for me to replace a higher capacity battery pack that can Quick Charge my phone multiple times in one charge (and offers more than a pittance to my tablet) while also replacing my Quick Chargers and related high

That’s true, it has a lot going for it convenience-wise. I’m just not sure that it’s convenient enough for me to

I’m very tempted but think I’ll be more excited about the next generation if/when it has a higher capacity and supports Quick Charge or USB-C.

I’m very tempted but think I’ll be more excited about the next generation if/when it has a higher capacity and

I’m not confusing anything, you’re trying to read into a point that I’m not trying to make. Specs in desktop are stagnating with incremental and marginal upgrades while compact form factor specs are catching up.

Glue a Ipad pro or a 12 inch android tablet to your fridge and get a far better solution for cheaper that will actually get OS and application updates.

Dark Souls / Bloodbourne don’t use minimaps. Other titles are equally about exploration, like Firewatch. You also have your survival games like Rust or H1Z1. You see shooters occasionally ditching the minimap also, like Overwatch or Destiny (which only has a limited movement radar) or Rainbow 6 Siege. Rocket League

Nah. If the base it’s built on is 4K and it’s in the 3K$+ range already, there’s no reason not to do all of the screens 4K. If they’re taking aim at creatives and professionals alongside gamers (though it remains to be seen if they’d put up with the gaudiness), there’s a lot more benefit for the price even if gamers

That’s some great critical thinking you’ve engaged in by just quoting things other people have said, and, notably, things that are extremely subjective without any real support. I’m sure you’re well-aware that these aren’t even comments about the side content specifically but vague claims about how video games make us

Why then is it common practice to CHARGE for exactly these types of packs? Skins, missions, armor sets.

You can’t indulge in a further discussion of it because it’s correct. It would be trivially easy to point to or otherwise quantify substantial sidecontent and you’ve come up completely dry.

A Witcher split. Where the side stuff is engaging, but yanno, more Japanese

Zelda games? No, not generally. But Breath of the Wild very much looks like it’s going to be.

It’s a YouTube channel that basically critiques fallacies in movies. Very fun. I’d recommend starting with a movie you’ve seen before / know well, but maybe not something you like too much.

I would honestly just expect different graphics. As far as I know, World of Final Fantasy didn’t have any major differences in content. That game did have a battle system that easily fit on both consoles, though, so it depends on how this one plays and the trailer was decidedly scarce on actual gameplay.

Given the explanation of the data set (cars sold by their original owner in 2016 with a model year between 1981-2006), it seems hard to skew. That said, it might be a different list if you stop looking for cars sold by original owner.

People have been doing this basically since the beginning of the internet as we now know it.

Rogue Squadron was an N64 game, bruh. You’re thinking of Rogue Squadron II: Rogue Leader which was an entirely different game. There was also Rogue Squadron III: Rebel Strike which is another different game.

It just seems completely non-competitive if they can’t get it on specs similar to what is already becoming outdated, and that’s definitely the price range they’re going to want to aim for. I don’t think most people (adults) care enough about portability that you’d be able to charge them the price of a slightly more

I’m honestly really curious to see how third-party responds to Switch. Breath of the Wild was a huge hit at E3 but is also launching on WiiU so it might not really translate to a big uptick in sales for the new console, especially if the WiiU ever decides to go cheaper.

The GameCube wasn’t on par with the competitors. For one, it couldn’t handle conventional DVDs which meant they were stuck with a physically smaller proprietary disc that could hold less. That translated to multiple discs or reduced quality. The other hardware also couldn’t match, which meant that sales were