jindawuff
JindaWuff
jindawuff

STOP IT! It's clearly blu- Ya know what IM DONE! SCREW IT! NO MORE INTERNET FOR ME EVER!

As a Rogue... *Vanish*

If nothing else, this gave me new appreciation for the AI when it combats a total fucking lunatic (me, and the average GTA gamer).

What are you talking about? This was a masterpiece.

"HAIL HYDRA"

Steam is the standout, in what is generally a pretty bad bunch.

I can only imagine how annoying it can be if folks in the Battlegrounds or Raids wind up pulling out the S.E.L.F.I.E. cam...

I'm guessing that's more of a network/server issue than a software bug.

Agree 100% and feel the same way. Keep fighting the good fight.

I enjoyed that first sentence! And I've been playing Destiny since day one. Didn't seem inappropriate at all. Bungie is always quick at fixing things (glitches) that help us, but slow at fixing things that hurt us.

Your reporting has been excellent in regard to this game (and pretty much every other game I've seen you cover).

My view on this has changed over time. I have been gaming since the 70's so I have lived the transition. I use to enjoy the games where you really had to try things over and over again until you got it just right. Jumping through a certain area without falling, getting past a boss, etc.

But what works in one medium doesn't necessarily work in another, and there were some home console games that suffered from having a lives system. With arcade games, you actually had an indefinite number of lives, so long as there was some spare change in your pockets. But now, with the home consoles, a 'lives system'

Nuzzlocke runs, man. Makes you really connect with your digital killpets.

Or how about permanent deaths, like those in XCOM or Fire Emblem, where characters die for good, but the game keeps going? Players care about characters when they are well-characterized and well-designed, and the threat of losing those characters can prevent players from acting thoughtlessly. This wouldn't work in all

But where Ski Safari has bouncy music, colorful characters and the ability to purchase gold to unlock even more, Alto's has a man, a mountain, some beautiful music and the endless cycles of time and weather. It's the difference between eating a Hot Pocket in your sweatpants to dining at an elegant Italian restaurant

Mike you had me sold all the way up until I went to the Play shop and discovered it was iOS only.

I agree with you, and that's where I get upset with publishers and not developers. If the publishers had given the developers enough time to get the bugs straightened out, there wouldn't be the issues. Game developers know what the hell they're doing. They know how long it will theoretically take to make something

Broken Age came out.