jindawuff
JindaWuff
jindawuff

I’m not meaning to argue at all, but there really is a point to it. Budget is one, experience is another. Having access to the hardware does not instantly equate to having the ability to create in that art form. As you said, we’re seeing this a lot in indie games. This is because indie devs don’t have teams and teams

I really wish that Rocket League was in my “top” list, but the lack of any kind of report feature has turned the game into a festering cesspool of LoL, DotA, and CS:GO rejects. Other than that, it’s a great game :)

I remember seeing the guy who made this posting his updates on Imgur a while back. I’m really interested in it; it looks like a lot of fun.

I always play in First Person so I never pay attention to what I’m wearing, and when I arrived at the Prydwen for the first time the person that greets you says “You don’t look like much of a soldier to me” (or something to that affect).
Upset at this, I replied with “What’s that supposed to mean?” so the camera switch

I’m an Illidan main, so I love seeing an enemy Nova. If I get anywhere near her, she’s dead.
Unfortunately, I tunnel vision pretty hard when I see her so it can end up being a 1 for 1 trade.

I got this as a bonus with my video card, so I decided to check out the beta. The rubber-banding (which rendered some rounds unplayable) was the only real issue I had with the game, though. It feels like the competitive mode of CS:GO which I like, since the rounds are more tactical than a typical run and gun. The

Just Cause 3 almost exclusively. I’ve never enjoyed the games but they’ve got their Win an Island competition going on so I figured my fiance and I could binge for a couple months, see what happens :)

My inner dialogue for as much as I watched: “Ahh come on, it can’t be that bad... Oh holy, screw that!”

You’re absolutely right that it isn’t very intuitive. Actually, since I’ve got a long weekend I’m going to be making a video series to clarify a lot of the game design-wise. I have a lot of friends who have had issues with it that have been reiterated by many articles and comments. I’ve been mainly a PC gamer for a

Wildstar adopted a similar system around the time they went free to play. It’s amazing, and lets me finally get into caring about cosmetics.

I play exclusively KB+M, and I absolutely love it. Some things took a minute or two to get used to but that’s really all it takes.

I remembered the boats, they just weren’t quite as ubiquitous as the Silt Striders and the Mages Guilds, at least from my recollection. I wish I knew about the mudcrab merchant back on my first playthrough; sounds like it would have been handy :)

I always enjoyed the fast travel system from Morrowind, and I wish that their games now adopted something more along those line. For anyone who hasn’t played it, there were 2 main ways to fast travel: via Silt Strider or via Mages Guild teleporting. Most main locations had a Mages Guild and a lot of places had Silt

Yeah, it tends to work the same on PC as well aside from a few outliers. I’ve personally never had a problem with the vanilla conversation, but it did take getting used to after 3 and NV.

I can see this being useful, but I do with they went one step further and started each line off with the original option. For instance: “3) (Sarcastic) Maybe I don’t want to talk to you.” Tone can be a fairly big thing in 4 since the character is voiced now, and without knowing the inflection of what you’re going to

Because he worked hard to get an awesome gun and the insane amount of damage is the payoff for it?
It’s not like he modded it in or screwed around with files for it, it’s a legitimate reward in the game.

I sure would hope so. Otherwise, I wouldn’t even bother. It’s why I quit playing Dirty Bomb after 2 games, haha.
It’s a game so of course it’s going to be monetized. I’m just glad they did it this way instead putting in an in-game mechanic to hamper new players. A lot of people don’t seem to realize that this is a game

Yes, I agree with you there, but then you’re gated off of content right off the bat. That can work for Heroes/League/Most Freemium games where you select your one character right off the bat, but for a game where you need to switch mid-round this would severely hamper a player’s potential.
“Well, we could really use a

You have no guarantee that they’re going to charge for heroes later. I’m sorry, but you have nothing to go off of except for a worse scenario that you’ve imagined might possibly happen. Please use actual facts that we have now, if you’re wanting to discuss counter-points.

Also, how do you figure that it’s “Blizzard

I think it’s kind of funny that everyone thought it was free to play. I mean it seemed like a fair assumption, but they never said anything to that effect.