jimmylamothe
Jimmy Lamothe
jimmylamothe

“Y’all” can be creeping up on whatever.

I use AI to make art for a living. If you want to split hairs about what is and is not “AI art”, you’re welcome to.

AI isn’t going away. In fact, I suspect we’re going to see technology advance so rapidly in the next 5 years that it’ll make the internet boom look like the Jurassic period.

Why? Because we’re training the computers to do our learning for us now. Technology used to be limited by human limitations.

Computers can do it

And to those people, I say: “Come on, really? Come on.”

I mean, urban dictionary’s RIGHT THERE, and most browsers let you highlight -> right click -> search.

Reminder that “Dev” and “Publisher” are different entities.

The simplest fix they could do is:

Not where I was going with that.  Nepotism is where I was going.

They did that.  This was literally the equivalent of a typo that caused this issue, in that the tested version that was supposed to be deployed wasn’t, and a different version was.  It’s honest human error.  Shit happens.  

Its a game, the first fun but stressful survival gameplay has yet to be invented. Every time a game claims to have survival, its nothing more than press of the button meter management. You hungry? Press button to automatically combine ingredient for meal that refills the hunger meter. Thirsty? Press of the button to

I’m surprised people want that. I feel every game now is an open world. I never managed to finish the third game because it was so full of stuff to do. It’s great, but at the same time, it is so overwhelming, I stopped when I reached Novigrad, after playing for 60 hours already, because it felt I did 10% of the game

Yeah its kind of messed up but at the same time  in a team fight where you are getting attacked from mulitple people who is going to look up in the middle of a fight just to avoid a possible head shot? Doing that will get you killed by the anyone near by.

It’s a video game related story about one of the largest con jobs ever run in the world. How is that not worth mentioning?

I really disagree with this take. Previously awards shows might have tried to give smaller, more story driven games a spot on the list of nominees for best narrative or the like. Because the awards are a popularity contest though, they’re often overshadowed by games more people have played, like The Last of Us 2, God

The funny thing is that, while it is a meaningless award (as opposed to, you know, all the other super-meaningful awards at the joke of an awards show), it’s also the one that I’m most interested in, because it has two games nominated that I’ve played that really blew my socks off and got massively overshadowed, even

I really don’t have to much of an issue with the character structure; I personally find enough value in the battlepass unlocks that I’ll just keep getting them that way, and there is a free (time-intensive) way to get them unlike with most similar character structures (MOBAs, for example).

Yeah that’s exactly right.

I don’t think the problem in ME:A is that the open world is too easy; the problem is that BioWare has yet to figure out how make an open world that is fun to explore and play in. It’s the same problem they had with Dragon Age Inquisition (and I say this as somebody who generally enjoyed ME:A and DA:I).

They don’t want to be the best - they want to win. An attitude I am *wholly* in agreement with - that’s why I play PvE games.

Assholes might be their biggest demographic, but highly skilled assholes clearly are not - the biggest group are the cannon fodder.