jeremyyamma
Blueberry Dookie
jeremyyamma

RDR did a great job balancing the challenge of single shot pistols and rifles from distance and made you feel like a bad ass shooting from horseback. Now if GTA could ALSO PLEASE improve shooting from vehicles. You used to be able to just aim your arm out without shooting. Now I can only stick my arm out and shoot

A cool mechanic was using the PS headset- when you talked the enemies could hear you and you could use it to lure them to areas. Dunno how many people used that but it was great.

I agree with you mostly. Thing is, I felt like I was in the minority in regards to the driving physics of GTA 4. I loved them, but EVERYBODY fucking bitched about them, and I knew they were gonna change 'em up for 5. They aren't HORRIBLE but I don't enjoy them as much as 4. They now feel more like how vehicles handle

I have both Demon and Dark Souls. Never finished either. Started both twice so far. Design is fantastic. Love the combat, love the setting. At some point I'll probably try them both again. That said, I don't want it to basically be MANDATORY to consult a wiki to get through a game. I also didn't want to use the online

I really don't have an opinion on this game either way as we know very little of it and I'm not one to speculate. BUT CAN WE SHUT THE FU#K UP ABOUT DARK SOULS? The goddamn smugness on the comments section of this site in regards to that game is REPULSIVE.

The main problem is that you might be in your custom car going to a mission, and then the mission requires you to use a certain vehicle and leave your custom car behind.

Oh never mind, he's in low cover.

YEAH! HOW?

BEARD TRIFECTA! (nah I didnt give Trevor the full beard either. I gave him the Sling Blade haircut with handlebar stache.)

You can get that haircut at any barber.

Or grey suit with bald and full beard. also Max Payne.

Better yet, make Michael bald, full beard, and hawaiian shirt and you've got Max Payne. That's how I've got Michael now. And Franklin? Got him looking like Rick Ross.

I have both a ps3 and an xbox360. The ps3 is newer and quieter, the xbox was a an old one that red ringed and I sent in for repair, and when I got it back- jet engine fans. Which became so annoying I almost exclusively play the ps3 now.

Reviews will never properly prepare one for ultimately what is a subjective experience. Bioshock Infinite was widely praised, but once I played it, I found it to be one of the most unenjoyable games I have played in years. I played it after reading maybe one review, which was glowing, in order to try and have a

I was riffing on Terminator 2, but I understand your point. I'm not truly asking for "self aware" NPC's in games. Just less dumb, less repetitive, more believeable behaviors and responses.

" Did I just invent time?" hahaha

To both of you- improved AI means the potential for new kinds of games/virtual interactions where everything else isn't necessarily an enemy to be annihilated. I understand it's not terribly difficult to program "attack and flank/kill" ai scripts. What I envision is opening up new possibilities of gaming interactions

I was really hoping someone would have said "It allows us to push the limits of AI" rather than " shinier graphics".

The light not casting on objects makes it look flat and awkward.