The game is desperately missing the fortresses from 4. You could do “creative” runs like this dude here, which could breathe some life into the game for you. Games still easy, so challenge yourself to be more stylish.
The game is desperately missing the fortresses from 4. You could do “creative” runs like this dude here, which could breathe some life into the game for you. Games still easy, so challenge yourself to be more stylish.
There is not a single mention of politics in the entire article, what the fuck are you smoking? Put down the Saviour Schnapps.
In Overwatch discourse I was surprised that people who played different heroes were designated as if they were anomalies. “Flex” players.
MAKE A NEW JADE EMPIRE FOR GOD’S SAKE
Let’s be clear. Logan Paul and Jake Paul are scum. They are the show-off bullies in every high school who did things “for the lulz” and a bunch of brainless idiots laughed along with them in the hopes they could be “cool” too.
B2B shakes it up so much. Totally different style of play and now they have frontlines which is hard but so much fun.
That is because Battlefield 1 is awesome. Whenever I decide to play a few matches before heading to bed, I end up playing way later than I meant to. The immersion is amazing, I actually play more than one game mode (frontlines, operations, and of course conquest), and they are making it better all the time. The…
Big Battlefield fan, but really bummed with how “meh” BF1 has been so far. I think my biggest complaint is the progression just doesn’t seem rewarding enough. So I don’t feel the same excitement from playing and lvling up as before.
^This. Also when you got a vehicle parked in the perfect spot for mowing down the other team with a turret, and a random spawns on you and drives it like a retard out into the open, jostling your aim all over the place wedges it between 2 enemy tanks, and runs off on foot. Fuck those guys.
For my experience, Ni no Kuni’s battle system... sucks when I got the two other members of my party. Its hard to micro manage the other two party members during boss fights. This feels like it can be improved by having the option of which spells, moves or items all party members should prioritize in using when not I’m…
Ni no Kuni was one of the biggest disappointments I had with the PS3. I got so hyped only to be so underwhelmed.
God ain’t that the truth. Going from Witcher 1 to 2 to 3 is absolutely amazing seeing the changes that were made, both subtle and profound. You can tell just by playing that CDPR fucking LEARNED from their mistakes, they improved the interface, they overhauled and tightened up combat,and all the while they improved…
That seriously is one of the big differences, too, between The Witcher 3 and Fallout 4. I went from F4 to this game, and you can tell each quest here felt special. It wasn’t your usual go-here-fetch-this quest. Each one had personality, even if it’s just the quirkiness of the person asking you to slay that monster.
I love how much little detail is in the game as well. Ever just stood around in a storm and listened to all the sounds? The wind blowing, the rain hitting various surfaces, trees creaking and groaning in the wind, the thunder and lightning. Like it still amazes me a year later how much stuff is going on in that game.
Tattoos absolutely are an art form. That being said, they are commissioned by the buyer, who is also the “canvas,” and the tattoo is apart of that person’s body, which they own the rights to.
Helldivers is great and if you don’t care about it, you probably should.
Liberty City is tons more interesting once you’re done with missions too. GTAV is an enormoys pile of empty once you’re done. Having 3 “games” set in the same city and have 3 distinct view of it was insane. I loved how your characters felt more involved with the world. GTAIV is by far my favorite GTA then it’s Vice…
One thing that stuck out to me about driving in GTA V was how much the cars felt like driving toys. I would gladly take a new driving style that gave you slightly arcade control, while still maintaining a real sense of weight and velocity. I also miss the believable car suspension from IV.
I said this since the beginning of the driving complaints for #4... It IS more realistic and takes some getting used too- is it better for the game ? It depends on who you ask ? The new school gamers- NOPE they want to pick it up and be masters right away... The old school gamer yea they learned and adapted.. My only…
GTA V’s driving is way too arcadey IMO. None of the vehicles have body/suspension sway or deformation of any sort - they all remain flat when turning. In fact the only discernible differences between them are that some go slower than others, and some turn a bit worse than others. GTA IV’s, while admittedly somewhat…